What's with the shadow, will an object,
which is not self affected by a light cast a
shadow on the underlying ground, which
is affected by this light :-?
NO.
In any case Renderman does it.
Jean-Sebastien Perron
www.NeuroWorld.ws
On 10-06-12 04:10 AM, Matthias Kappenberg wrote:
H,
H,
nice idea ;-) But.
maybe it's a little bit more complicated:
For example:
What's with the shadow, will an object,
which is not self affected by a light cast a
shadow on the underlying ground, which
is affected by this light :-?
Think this deeper through glas or reflective
Thankyou very much. I should put a tutorial on my website about it and
give the credit to you.
But all of this is normally done for speed in Renderman and it should be
the same in RS.
It would be nice to have an easier way.
It could be implemented by a list with 2 column
Source | Obect
Hi Jean-Sebastien..
Thx..
As Neil mentioned, Garry made a tut on the lightsensitivity part(not the
reflection..), from things on the mailinglist...its on the RS Wiki
http://rs3dwiki.the-final.info/index.php?title=The_Amazing_Light_Sensitivity_Shader
In some ways it would be nice with an