Re: I vote for this new feature in RS : render block or render list of what affect what

2010-06-13 Thread Jean-Sebastien Perron
What's with the shadow, will an object, which is not self affected by a light cast a shadow on the underlying ground, which is affected by this light :-? NO. In any case Renderman does it. Jean-Sebastien Perron www.NeuroWorld.ws On 10-06-12 04:10 AM, Matthias Kappenberg wrote: H,

Re: I vote for this new feature in RS : render block or render list of what affect what

2010-06-12 Thread Matthias Kappenberg
H, nice idea ;-) But. maybe it's a little bit more complicated: For example: What's with the shadow, will an object, which is not self affected by a light cast a shadow on the underlying ground, which is affected by this light :-? Think this deeper through glas or reflective

I vote for this new feature in RS : render block or render list of what affect what

2010-06-11 Thread Jean-Sebastien Perron
Thankyou very much. I should put a tutorial on my website about it and give the credit to you. But all of this is normally done for speed in Renderman and it should be the same in RS. It would be nice to have an easier way. It could be implemented by a list with 2 column Source | Obect

Re: I vote for this new feature in RS : render block or render list of what affect what

2010-06-11 Thread Beg-inner
Hi Jean-Sebastien.. Thx.. As Neil mentioned, Garry made a tut on the lightsensitivity part(not the reflection..), from things on the mailinglist...its on the RS Wiki http://rs3dwiki.the-final.info/index.php?title=The_Amazing_Light_Sensitivity_Shader In some ways it would be nice with an