Hi Gary and all,
This is further doodles with Timo's SSSish shader:
http://www.tidalsound.com/3dstuff/ssstest5.png
Messing with different light types to see reaction. This has 3 point
lights. 1 way above, 1 inside the candleshack, another inside the witches
hat. Both the Candleshack and
From the Sputterfish gallery http://tinyurl.com/s4vk6
http://tinyurl.com/yc7hfk
TG2 Alpha
http://tinyurl.com/ynyylp
Hi Gary and all,
This is further doodles with Timo's SSSish shader:
http://www.tidalsound.com/3dstuff/ssstest5.png
OK , I see :
Good luck with your experiments .
Hi Aidan :
Man this list goes dead on the weekends ! I get the
distinct feeling most list traffic here is coming from
people's work computers during the week ?
http://www.tidalsound.com/3dstuff/ssstest2.png
Excellent example ! This really does show where the
shader performs it's magic .
Sorry :
... meant to include this ancient example also from
the Tearragen2 Pre-Alpha (finally almost beta)
gallery . http://tinyurl.com/ynyylp
studio
Hi Aidan :
Man this list goes dead on the weekends ! I get the
distinct feeling most list traffic here is coming from
people's work
At 02:57 22-11-2006, you wrote:
As I don't like animal testing, I decided to test my SSS shader on a
plant...ish thing:
http://koti.welho.com/tmikkola/Gallery/grabby2.jpg
GI, SSS, DOF, Soft light, etc. Took forever to render, added noise and
lens distortion in Gimp.
Great work Timo, you
Hi Guys,
Been doodling with Timo,s SSSish Shader, great stuff. Here is a render from
my efforts called Candleshack :)
http://www.tidalsound.com/3dstuff/ssstest2.png
Using the same mesh, This is another render BUT with PMG messiahs SSS /
translucency shader:
impressive render!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Timo Mikkolainen
Sent: woensdag 22 november 2006 2:58
To: user-list@light.realsoft3d.com
Subject: SSS test subject
As I don't like animal testing, I decided to test my SSS shader
Timo Mikkolainen wrote:
As I don't like animal testing, I decided to test my SSS shader on a
plant...ish thing:
http://koti.welho.com/tmikkola/Gallery/grabby2.jpg
GI, SSS, DOF, Soft light, etc. Took forever to render, added noise and
lens distortion in Gimp.
Hi Timo,
Are you sure this
Hey Timo..
That was reallly a totally awesome render... !
Shows off your coolish material nicely..
btw.. is that one a meat eater version kind of a plantish thingy ?=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
As I don't like
Hi Guys,
As a parallel [ and maybe to Jean-Sebastien's Shagrin :) ] I was doodling
with SSS [ Sub Surface Scattering ] in MESSIAH. Delighted to see Timo
developing an SSS Shader for RS as I was exporting RS Models via OBJ into
Messiah to doodle with. At the MESSIAH forum over at CGTALK their
Awesome!
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Timo Mikkolainen
Verzonden: woensdag 22 november 2006 2:58
Aan: user-list@light.realsoft3d.com
Onderwerp: SSS test subject
As I don't like animal testing, I decided to test my SSS shader
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