... so it goes.
Neil Cooke
- Original Message -
From: Mark Heuymans [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Saturday, November 05, 2005 11:55 AM
Subject: Re: a few more landscapes (Re: WorldMachine (V3.53))
At 01:20 AM 11/4/2005 -0500, you wrote:
OK :
Here
At 01:20 AM 11/4/2005 -0500, you wrote:
OK :
Here is a typical example of how one might construct
a very nice GUI user interface that did a nice job of
hiding the boolean logic math that is going on behind
the scenes .
http://www.studiodynamics.net/images/boolean.gif
Reminds me of other
Anyway , here's another example of RS mesh displacement ,
however , this is a V3.53 example (image2mesh) .
http://www.studiodynamics.net/images/moonmesh_1998.jpg
Hi Mark :
Nice, it's still valid software, V3! Of course, it doesn't have real
displacement so I'll stick to V5...
OK ,