Re: a few more landscapes (Re: WorldMachine (V3.53))

2005-11-05 Thread Neil Cooke
... so it goes. Neil Cooke - Original Message - From: Mark Heuymans [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Saturday, November 05, 2005 11:55 AM Subject: Re: a few more landscapes (Re: WorldMachine (V3.53)) At 01:20 AM 11/4/2005 -0500, you wrote: OK : Here

Re: a few more landscapes (Re: WorldMachine (V3.53))

2005-11-04 Thread Mark Heuymans
At 01:20 AM 11/4/2005 -0500, you wrote: OK : Here is a typical example of how one might construct a very nice GUI user interface that did a nice job of hiding the boolean logic math that is going on behind the scenes . http://www.studiodynamics.net/images/boolean.gif Reminds me of other

Re: a few more landscapes (Re: WorldMachine (V3.53))

2005-11-03 Thread studio
Anyway , here's another example of RS mesh displacement , however , this is a V3.53 example (image2mesh) . http://www.studiodynamics.net/images/moonmesh_1998.jpg Hi Mark : Nice, it's still valid software, V3! Of course, it doesn't have real displacement so I'll stick to V5... OK ,