- java.util.concurrent.ConcurrentLinkedQueue$Node
Note the above contributes 99%+ for the byte[] allocations, and the byte[]
allocations are causing the OOM.
-Original Message-
From: Gerrit Grobbelaar [EMAIL PROTECTED]
Sent: Saturday 26 July 2008 09:48
To: users@mina.apache.org
CC:
Subject: Re: byte[] usage - not GCd
@mina.apache.org
CC:
Subject: Re: byte[] usage - not GCd
Another symptom:
- 100 Java client bots connected, sending NO messages.
- 1 Flash client, typing in a message every 2 seconds
- memory consumption (byte[] allocations) increases and a Mark Sweep with
JConsole doesn't do anything (stays on 100s
Yes, 1.1.7 but 1.1.6 as well.
-Original Message-
From: Emmanuel Lecharny [EMAIL PROTECTED]
Sent: Saturday 26 July 2008 10:20
To: users@mina.apache.org
CC:
Subject: Re: byte[] usage - not GCd
Hi,
MINA 1.1.7 ?
Gerrit Grobbelaar wrote:
YourKit shows the Class list as follows
=
-Original Message-
From: Gerrit Grobbelaar [EMAIL PROTECTED]
Sent: Saturday 26 July 2008 10:32
To: users@mina.apache.org
CC:
Subject: Re: byte[] usage - not GCd
Yes, 1.1.7 but 1.1.6 as well.
-Original Message-
From: Emmanuel Lecharny [EMAIL PROTECTED]
Sent
: Saturday 26 July 2008 12:03
To: users@mina.apache.org
CC:
Subject: Re: byte[] usage - not GCd
Some more test results (I definitely have better results with MINA 1.1.5,
but still not ideal under load). Seeing that I get different, and somewhat
better, result with an older version, I'm
-
From: Sangjin Lee [EMAIL PROTECTED]
Sent: Saturday 26 July 2008 18:04
To: users@mina.apache.org
CC:
Subject: Re: byte[] usage - not GCd
Would you be able to create simple code that demonstrates the memory leak
behavior? I haven't played extensively with server-side load