Re: [VirtualGL-Users] Maximum number of clients reached

2013-12-06 Thread Kevin Van Workum
Not sure what happened. I don't think it was due to the application misbehaving because for example, I could only start a single instance of glxgears. Starting a second produced the same errors. Also xlsclients -d :0 | wc -l showed 0 clients connected, even with 1 glxgears window running. After

Re: [VirtualGL-Users] Maximum number of clients reached

2013-12-06 Thread DRC
Well, your original question was regarding a client limit on the 3D X server, not the 2D X server. While VirtualGL is only opening one connection per process to the 3D X server, on the 2D X server it will open as many as 3 connections per 3D window. This is done in order to support pipelined