Hello!

I do not know how to correctly use this app. I was able to use VirtualGL whit 
32-bit server and 64-bit-client. When I tried to use it another way 
round(64-bit server and 32-bit client) I get segmentation fault when running:

cd /opt/VirtualGL/bin
vglconnect myusername@myserver

cd /opt/VirtualGL/bin
vglrun ./glxspheres

in /opt/VirtualGL/bin

In 32-bit machine I have i945 intel graphics and in 64-bit machine I have ATI 
Radeon HD2600. Both machines has Ubuntu 10.10 and in 64-bit there is installed 
latest ATI-Radeon drivers from AMD site:

Catalyst version:11.2
OpenGL version:3.3.10524

And if i try to run it with:


cd /opt/VirtualGL/bin

vglconnect -x myusername@myserver



cd /opt/VirtualGL/bin

vglrun ./glxspheres

Then it says "cannot not open display" or something similar.

Output of vglrun +tr ./glxspheres is:

Polygons in scene: 62464
[VGL] XOpenDisplay (name=NULL dpy=0x09a91588(localhost:10.0) ) 32.973028 ms
[VGL] glXChooseVisual (dpy=0x09a91588(localhost:10.0) screen=0 
attrib_list=[0x0004 0x0008=0x0008 0x0009=0x0008 0x000a=0x0008 0x000c=0x0001 
0x0005 ] [VGL] dlopen (filename=libGL.so.1 flag=258 retval=0xf76eeca0)
[VGL] dlopen (filename=/usr/X11R6/lib/modules/dri/fglrx_dri.so flag=2 
retval=0x00000000)
[VGL] dlopen (filename=/usr/lib/dri/fglrx_dri.so flag=2 retval=0x00000000)
[VGL] dlopen (filename=/usr/X11R6/lib32/modules/dri/fglrx_dri.so flag=2 
retval=0x00000000)
[VGL] dlopen (filename=/usr/lib32/dri/fglrx_dri.so flag=2 retval=0x00000000)
Segmentation fault

So is this something related to ATI or user fault?

- Samu





                                          
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