Re: [VirtualGL-Users] Maximum number of clients reached

2013-12-06 Thread Kevin Van Workum
Not sure what happened. I don't think it was due to the application misbehaving because for example, I could only start a single instance of glxgears. Starting a second produced the same errors. Also xlsclients -d :0 | wc -l showed 0 clients connected, even with 1 glxgears window running. After

Re: [VirtualGL-Users] Maximum number of clients reached

2013-12-06 Thread DRC
Well, your original question was regarding a client limit on the 3D X server, not the 2D X server. While VirtualGL is only opening one connection per process to the 3D X server, on the 2D X server it will open as many as 3 connections per 3D window. This is done in order to support pipelined

Re: [VirtualGL-Users] Maximum number of clients reached

2013-12-05 Thread DRC
VirtualGL only opens one connection to :0 (or the specified 3D X server) the first time XOpenDisplay() is called, and it reuses that same connection for all subsequent 3D operations. Thus, VirtualGL is only 1 client from the 3D X server's point of view. I think Xorg can have a max. of 256.

Re: [VirtualGL-Users] Maximum number of clients reached

2013-12-05 Thread Nathan Kidd
On 12/05/2013 03:49 PM, Kevin Van Workum wrote: I'm trying to run Visit (https://wci.llnl.gov/codes/visit/) and am getting the following error: Maximum number of clients reached[VGL] ERROR: Could not open display :0. Visit tries to open several windows of which I guess at lease two are