Re: [VirtualGL-Users] vglrun java -jar

2013-11-12 Thread DRC
This should be fixed with the latest VirtualGL pre-release build: http://www.virtualgl.org/DeveloperInfo/PreReleases There were two problems that surfaced when using the FGL drivers-- one was a legitimate bug in VirtualGL (improper handling of GLX_FBCONFIG_ID in the glXChooseFBConfig()

[VirtualGL-Users] vglrun java -jar

2013-10-30 Thread GOliath Keet
I have a ATI 7850 with ati's current stable driver on ubuntu 13, same problem existed for 12, And i am trying to run minecraft. I am seeing all the same bugs as dcommander. So no point posting pastebin's of my setup as problem is identical. I have tried in turbovnc/vglrun and hitting some glx

Re: [VirtualGL-Users] vglrun java -jar

2013-10-30 Thread DRC
I suspect that it's some GPU-specific issue, as it does not occur with an nVidia card. I have not had a chance to test it with my ATI adapter. Be patient. On 10/30/13 9:35 PM, GOliath Keet wrote: I have a ATI 7850 with ati's current stable driver on ubuntu 13, same problem existed for 12,

Re: [VirtualGL-Users] vglrun java -jar

2013-10-26 Thread DRC
I will try it with my AMD card. If you mentioned previously that you were using fglrx, I missed that detail, and it very well could be the difference between my working system and your non-working one. On Oct 26, 2013, at 7:27 AM, Gize gize.ufe...@gmail.com wrote: then it's something wrong

Re: [VirtualGL-Users] vglrun java -jar

2013-10-22 Thread Gize
my apologies if i was unclear in previous messages, but what i'm trying to say is: glx error mentioned in 1st (4th link) and 3rd message happens when user@client$ vglconnect -s user@server user@server$ vglrun java -jar minecraft.jar also when tigervnc server is started on server and vglrun is

Re: [VirtualGL-Users] vglrun java -jar

2013-10-15 Thread DRC
This has been reproduced. It seems that LWJGL requires either the RANDR extension or XFree86-VidModeExtension to be present in the 2D X server, or it will barf. Since I'm in the process of adding X RANDR support to TurboVNC, that will be the long-term solution for this, but in the near term,

Re: [VirtualGL-Users] vglrun java -jar

2013-10-11 Thread Gize
On 10/10/2013, DRC dcomman...@users.sourceforge.net wrote: I know that VirtualGL has worked successfully with other Java 3D apps in the past, but I haven't tested it in a long time. I'll see if I can bring up a more simple 3D Java app and verify if there is a fundamental issue in Java. In

[VirtualGL-Users] vglrun java -jar

2013-10-10 Thread Gize
hello! i've been trying to run minecraft in virtualgl, but it seems that java -jar is completely ignoring virtualgl. game runs fine when run localy on server without vgl. virtualgl is setup correctly, other applications run fine except for some vnc mouse/keyboard issues. vnc session output of

Re: [VirtualGL-Users] vglrun java -jar

2013-10-10 Thread DRC
I know that VirtualGL has worked successfully with other Java 3D apps in the past, but I haven't tested it in a long time. I'll see if I can bring up a more simple 3D Java app and verify if there is a fundamental issue in Java. In the meantime, you might also want to try 'vglrun -ge', which