Hello again!
I've managed to create the patch, it should be in the attachment.
Here are the explanations:
* Since only 24-bit XVisualInfo's were provided, I've changed the
__vglConfigDepth function in glxvisual.cpp to provide depth for the
visual that is corresponding to the FBConfig on the
On 4/5/11 11:53 AM, Nathan Kidd wrote:
d) M7 destroys the GLXPixmap before calling XCopyArea on the associated
Pixmap; a questionable practice probably left over from the days when
you could do 2D X drawing over a GLX drawable without problem. This is
worked around by deferring GLXPixmap