For the first point - if you are using an ssh tunnel to get to the nodes (so
password communication is encrypted) you can setup TurboVNC to use the
system password for authentication.
http://www.virtualgl.org/vgldoc/1_0_1/#hd006
Cheers,
Paul
-Original Message-
From: Heiner Grill
Hi,
I was just wondering how well shaders should work through VirtualGL? We are
having an issue with Avizo which uses a shader for 3D measurement. When we
hit the measurement button it crashes with the following message.
Signal caught.
@lists.sourceforge.net
Subject: Re: [VirtualGL-Users] Understanding of VirtualGL
On 28.02.2012 09:38, Paul McIntosh wrote:
None of Stereo, Overlay, CIOverlay, or SLI are allowed
And I had in mind of asking nVidia why SLI is not supported in this case. My
understanding of the technical aspects
crash with drag and drop
Try the 2.3.1 release candidate build
http://www.virtualgl.org/DeveloperInfo/PreReleases
On 5/23/12 7:52 PM, Paul McIntosh wrote:
Hi,
Just wondering if anyone has seen and hopefully worked around MATLAB
crashing. It is really easy to reproduce - just vglrun matlab
This seems to be fixed in TurboVNC 1.1 - thanks :)
-Original Message-
From: Paul McIntosh [mailto:paul.mcint...@internetscooter.com]
Sent: Tuesday, 29 May 2012 10:31 AM
To: 'VirtualGL Users'
Subject: Re: [VirtualGL-Users] MATLAB crash with drag and drop
I have replicated the problem
Paul McIntosh
Senior Visualisation Analyst/MOSP Project Leader
Multi-modal Australian ScienceS Imaging and Visualisation Environment
(www.massive.org.au)
Ph: 9902 0439 Mob: 0434 524935
Victorian Partnership for Advanced Computing
www.vpac.org - Innovation powered by Advanced Computing
(),
or XDestroySubwindows() with a NULL argument. Can you enable tracing
in
VirtualGL and confirm that? If so, then it's very simple to work
around.
On 12/20/12 7:18 PM, Paul McIntosh wrote:
I am still investigating but I thought I'd throw this to the list in
case someone has already come across
--
Dr Paul McIntosh
Senior HPC Consultant, Technical Lead,
Multi-modal Australian ScienceS Imaging and Visualisation Environment
(www.massive.org.au)
Monash University, Ph: 9902 0439 Mob: 0434 524935
.
I have funding to work on multithreading the client as well and will
be
looking into that later this summer. Can you clarify which viewer
you're using?
On 6/14/13 6:12 PM, Paul McIntosh wrote:
Hi,
I have done a couple of experiments with very large displays (e.g.
7680x4800
-users@lists.sourceforge.net
Sent: Monday, 17 June, 2013 5:43:52 PM
Subject: Re: [VirtualGL-Users] Improving performance on very large displays
Does enabling PBOs make any difference?
On 6/17/13 2:02 AM, Arthur HUILLET wrote:
On Mon, Jun 17, 2013 at 11:30:34AM +1000, Paul McIntosh wrote
, 2013 at 11:30:34AM +1000, Paul McIntosh wrote:
Ok - here is the data for a Tesla M2070 and M2070Q (Quadro)
There is a big difference between the Quadro and non-Quadro. Looks
like the read rate is 1/4 for the non-Quadro. These are virtually
same hardware, however I know that the Quadro has
-nosoftwareopengl
Cheers,
Paul
--
Dr Paul McIntosh
Senior HPC Consultant, Technical Lead,
Multi-modal Australian ScienceS Imaging and Visualisation Environment
(www.massive.org.au)
Monash University, Ph: 9902 0439 Mob: 0434 524935
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