Re: [vos-d] What do we want in the 0.24 release?

2007-07-08 Thread Reed Hedges
I thought of another thing: fix up the blender export script. At this point it's a crucial key to making 3D worlds that you can use in Interreality, and probably will be in the future as well. (Though, anyone tried out the ASE converter recently?) Some things it needs to be update for are:

[vos-d] What do we want in the 0.24 release?

2007-06-29 Thread Reed Hedges
Are there any bugs or real defects in Ter'Angreal or VOS? I know of two, don't know if we should fix them: * Avatar settings (model/skin) aren't saved (really just an unimplemented feature) * Objects aren't always removed from the world Something to test is whether all A3DL

Re: [vos-d] What do we want in the 0.24 release?

2007-06-29 Thread S Mattison
I can fall through the map. =P Well, it's not difficult when there are no invisible bounding boxes holding me on. On 6/29/07, Reed Hedges [EMAIL PROTECTED] wrote: Are there any bugs or real defects in Ter'Angreal or VOS? I know of two, don't know if we should fix them: * Avatar settings

Re: [vos-d] What do we want in the 0.24 release?

2007-06-29 Thread Reed Hedges
On Fri, Jun 29, 2007 at 08:05:37AM -0600, S Mattison wrote: I can fall through the map. =P Well maybe you need a floor! :) Well, it's not difficult when there are no invisible bounding boxes holding me on. Actually it's several things 1. Bounds in the world that terangreal can check,

Re: [vos-d] What do we want in the 0.24 release?

2007-06-29 Thread Ken Taylor
Reed Hedges wrote: Are there any bugs or real defects in Ter'Angreal or VOS? I know of two, don't know if we should fix them: * Avatar settings (model/skin) aren't saved (really just an unimplemented feature) * Objects aren't always removed from the world Something to test is

Re: [vos-d] What do we want in the 0.24 release?

2007-06-29 Thread Peter Amstutz
Yea, we should probably have a minimum z value or invisible bounding box or something that prevents users from wandering out and falling off the edge of the world. It's a silly, trivial feature we keep putting off... On Fri, Jun 29, 2007 at 01:09:24PM -0600, S Mattison wrote: I mean in the