[vos-d] Re: here's another format :-)

2005-10-27 Thread Lalo Martins
And so says Peter Amstutz on 10/28/05 04:45...
> Finally, I'd like to start thinking about a proof-of-concept interactive
> 3D application to develop with VOS.  I have a vague idea of maybe doing
> a very simple first person shooter.  Just deathmatch, no bots (unless
> Kao or dmiles want to write one :-), only a few weapons, arenas are just
> arbitrary VOS worlds.  The goal being to test a) the network
> architechture, b) the extensibility of ter'angreal and c) the
> feasability and ease of implementing the all rules on the server in Python.

What about a first-person deathmatch, leaving the "shooter" out of it?
Start with, dunno, swords... we should have enough code to implement
that already... then projectiles can come later.

If you want to do the rules in Python, you're in my ballpark, in the
area where I can actually be useful.  Sign me in.

Also, I can easily provide arenas - and also a few worlds to chat in -
if your "parser framework" can do the trick I've been trying to do in
the last 2 months ;-)

Count me out of making models, though.  I've tried once and I suck.
Textures I can do.

best,
   Lalo Martins
--
  So many of our dreams at first seem impossible,
   then they seem improbable, and then, when we
   summon the will, they soon become inevitable.
--
http://www.exoweb.net/  mailto:[EMAIL PROTECTED]
GNU: never give up freedom http://www.gnu.org/


___
vos-d mailing list
vos-d@interreality.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d


Re: [vos-d] Re: here's another format :-)

2005-10-25 Thread Peter Amstutz

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On Tue, 25 Oct 2005, Lalo Martins wrote:


I like this quite a bit.  "Explicit is better than implicit" when
compared to YAML, "Simple is better than complex" when compared with
XML, and all in all, "Beautiful is better than ugly, readability counts".


Well, I'm waiting for Reed to weigh in, but at this point I'm still 
leaning towards XML for most of the reasons that Neil stated in his email 
(mainstream standard, can be validated, editor/tool support etc).  I 
should point out here that the proposed XML and alternate language are 
basically structurally identical, the difference is merely the specifics 
of syntax, so there's no reason we couldn't eventually have both and even 
be able to cleanly convert between them.


For the time being, however, the practical reasons for using XML override 
the aesthetic reasons of going with an alternative.  Worse is better...


[   Peter Amstutz   ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED]  ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.1 (GNU/Linux)

iD8DBQFDXpmsaeHUyhjCHfcRAsYDAJ43Cl1EqU2edBEUaxuc4SO/5fPf0ACfUQ8S
m3keMomF/tRu6Tq/qzFjpKQ=
=aP59
-END PGP SIGNATURE-


___
vos-d mailing list
vos-d@interreality.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d


[vos-d] Re: here's another format :-)

2005-10-25 Thread Lalo Martins
I like this quite a bit.  "Explicit is better than implicit" when
compared to YAML, "Simple is better than complex" when compared with
XML, and all in all, "Beautiful is better than ugly, readability counts".

best,
   Lalo Martins
--
  So many of our dreams at first seem impossible,
   then they seem improbable, and then, when we
   summon the will, they soon become inevitable.
--
http://www.exoweb.net/  mailto:[EMAIL PROTECTED]
GNU: never give up freedom http://www.gnu.org/


___
vos-d mailing list
vos-d@interreality.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d