Delighted to see people posting here again. I had something relevant to
post last week, but didn't get around to it, and seem to have temporarily
forgotten what it was...
John wrote:
What I still grapple with is how to ensure that all possible
outcomes lead up to an equally satisfying
Some more thoughts follow. I'd like to chart out all possible
ways of creating a nonlinear story... if you see a recipe that
I've left out here, please go ahead and add it.
1 - The most primitive way of doing nonlinearity is to create N
storylines and choose between them via a random number
Hi,
I saw this too, and must admit it got me thinking - however, in
the ST universe, it seems as if every person is very intelligent and
imaginative from the very start. What a great presumption for a
storyteller! If assume your audience has some intelligence, you can leave
all kinds of