At 02:09 AM 20/11/2000 -0800, Michael N wrote:
"True" 3D worlds have more options to chose from...
Depending on what the user did see so far, how his
interaction did influence the upcoming scene behind
the door, what stage the world is in ... etc. the
camera could approach the transition between
I have been thinking about how best to script a 3d story. I have for some
time enjoyed reading scripts and have often thought how writing 3d story
would differ from writing a standard film script.
I started writing a story a couple of years ago with the intention of
making it as a work of VR
You write it based on observable behavior
and events. You can create internal states
easily using node transitions. It is not
hard to write it; it is a matter of working
out how to present it. Don't write stories;
create environments and shaping forces on
characters.
The difficulty is