Re: [RFC] weston: implement inert objects for keyboard/pointer/touch

2015-10-20 Thread Derek Foreman
On 19/10/15 08:47 AM, David FORT wrote: > This is the second version. I have restored the ref counting of input devices, > I think with the name weston_seat_init_pointer is not accurate, perhaps > weston_seat_add_pointer_device would be better. I'm really wondering if it's > the weston core that

Re: [RFC] weston: implement inert objects for keyboard/pointer/touch

2015-10-19 Thread Michal Suchanek
Hello, On 19 October 2015 at 15:47, David FORT wrote: > This is the second version. I have restored the ref counting of input devices, > I think with the name weston_seat_init_pointer is not accurate, perhaps > weston_seat_add_pointer_device would be better. I'm really

[RFC] weston: implement inert objects for keyboard/pointer/touch

2015-10-19 Thread David FORT
This is the second version. I have restored the ref counting of input devices, I think with the name weston_seat_init_pointer is not accurate, perhaps weston_seat_add_pointer_device would be better. I'm really wondering if it's the weston core that should do that refcounting, or if the input

Re: [RFC] weston: implement inert objects for keyboard/pointer/touch

2015-10-16 Thread Hardening
Le 16/10/2015 11:53, David FORT a écrit : > This patch implements inert objects for wl_keyboard, wl_pointer and wl_touch. > The target case is when the server has just send a capability event about a > disappearing object, and the client binds the corresponding object. We bind an > inert object:

[RFC] weston: implement inert objects for keyboard/pointer/touch

2015-10-16 Thread David FORT
This patch implements inert objects for wl_keyboard, wl_pointer and wl_touch. The target case is when the server has just send a capability event about a disappearing object, and the client binds the corresponding object. We bind an inert object: an object does nothing when it is requested. If the

Re: [RFC] weston: implement inert objects for keyboard/pointer/touch

2015-10-16 Thread Hardening
Le 16/10/2015 11:53, David FORT a écrit : > This patch implements inert objects for wl_keyboard, wl_pointer and wl_touch. > The target case is when the server has just send a capability event about a > disappearing object, and the client binds the corresponding object. We bind an > inert object: