One comment below, otherwise looks fine
2014-10-16 18:55 GMT+03:00 Derek Foreman der...@osg.samsung.com:
From: Jason Ekstrand ja...@jlekstrand.net
Now that we have a buffer-to-surface matrix and the global-to-output matrix
is in pixels, we can remove a large chunk of confusing code from the
Thanks for looking at this!
On 09/01/15 03:15 PM, Giulio Camuffo wrote:
One comment below, otherwise looks fine
2014-10-16 18:55 GMT+03:00 Derek Foreman der...@osg.samsung.com:
From: Jason Ekstrand ja...@jlekstrand.net
Now that we have a buffer-to-surface matrix and the global-to-output
From: Jason Ekstrand ja...@jlekstrand.net
Now that we have a buffer-to-surface matrix and the global-to-output matrix
is in pixels, we can remove a large chunk of confusing code from the pixman
renderer. Hopefully, having this stuff in weston core will keep the pixman
renderer from gettin broken