On Dec 4, 2010, at 3:01 PM, Maciej Stachowiak wrote:
Passing a true or false literal (at least in cases where it's not the sole
argument) is a likely indicator of unclear style, as opposed to taking a
boolean argument.
Agreed.
In fact, even putting a boolean literal in a named variable
Hello all,
I'm trying to write a Cocoa application with embedded WebViews that
navigates through a web application, eventually arriving at a page
with a Java applet. I query some values from the Java applet via
Javascript, and then at some point I close up and free the WebView.
The problem
Hi Chris.
(function () {
var app = document.getElementById(\RemoteApplication\);
var ReturnMe = Number(app.getListenPort());
app = null;
return ReturnMe;
})()
FYI, from a GC perspective, there's no need to set app to
Hi Geoff,
On Dec 6, 2010, at 2:24 PM, Geoffrey Garen wrote:
Hi Chris.
(function () {
var app = document.getElementById(\RemoteApplication\);
var ReturnMe = Number(app.getListenPort());
app = null;
return ReturnMe;
})()
On Dec 6, 2010, at 10:15 AM, Darin Adler wrote:
On Dec 4, 2010, at 3:01 PM, Maciej Stachowiak wrote:
Passing a true or false literal (at least in cases where it's not the sole
argument) is a likely indicator of unclear style, as opposed to taking a
boolean argument.
Agreed.
In
RenderTreeAsTetxt has a large number of hacks in it that have been put in over
time to keep the dumps from changing too dramatically. Some of these include:
(1) Table cells dump incorrect dimensions and positions.
(2) Text nodes dump an incorrect bounding box position.
(3) RenderInlines don't
I think this is a great idea. I have one suggestion and one
potentially large, derailing comment :)
Suggestion: in theory, fixing the render tree output shouldn't change
the pixel output. So, I would suggest that as many ports as possible
should be running (up-to-date) pixel tests when do have
On Dec 6, 2010, at 3:20 PM, Dirk Pranke wrote:
I think this is a great idea. I have one suggestion and one
potentially large, derailing comment :)
Suggestion: in theory, fixing the render tree output shouldn't change
the pixel output. So, I would suggest that as many ports as possible
On Dec 6, 2010, at 12:30 PM, David Hyatt wrote:
RenderTreeAsTetxt has a large number of hacks in it that have been put in
over time to keep the dumps from changing too dramatically. Some of these
include:
(1) Table cells dump incorrect dimensions and positions.
(2) Text nodes dump an
On Dec 6, 2010, at 4:12 PM, Dan Bernstein wrote:
(6) There’s something called RenderBody ;-)
LOL yeah. I forgot about that one.
dave
(hy...@apple.com)
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On Mon, Dec 6, 2010 at 12:30 PM, David Hyatt hy...@apple.com wrote:
What do people think of this idea? How can we make sure that a rebaselining
like this goes smoothly?
I think this is a great idea.
As far as how to do this, prompted by the Leopard - Snow Leopard
switch (which is causing
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