[Wesnoth-bugs] [bug #21082] Replay crash (exits wesnoth) in Legend of Wesmere, scenario 3

2014-04-12 Thread Tan
Follow-up Comment #3, bug #21082 (project wesnoth): Hello again. Long time no read. In the past 7 months I have been playing through a total of 15 campaigns between mainline and unofficial/add-ons, since 1.10.2. Three months ago I updated to stable 1.10.7. I decided to re-replay those

[Wesnoth-bugs] [bug #20871] [unstore_unit] advance=true still not always MP-safe

2014-04-12 Thread Daniel
Update of bug #20871 (project wesnoth): Open/Closed:Open = Closed Discussion Lock: Locked = Any ___ Reply to this item at:

[Wesnoth-bugs] [bug #21082] Replay crash (exits wesnoth) in Legend of Wesmere, scenario 3

2014-04-12 Thread J Tyne
Update of bug #21082 (project wesnoth): Status:None = Invalid Open/Closed:Open = Closed ___ Reply to this item at:

[Wesnoth-bugs] [bug #20895] Using the default random map generator in sp causes assertation failure

2014-04-12 Thread SigurdFireDragon
Follow-up Comment #10, bug #20895 (project wesnoth): 8617a02a88a38d8fe01ee0a3672d75fc5fe72924 fixed the assertation failure that occurred with loading MP random map start of scenario saves through the Main Screen - Load Game menu; loading a start of scenario save from the in game top of screen

[Wesnoth-bugs] [bug #21909] formula in SUF causes crashs/undefined behaviour

2014-04-12 Thread Daniel
URL: http://gna.org/bugs/?21909 Summary: formula in SUF causes crashs/undefined behaviour Project: Battle for Wesnoth Submitted by: gfgtdf Submitted on: So 13 Apr 2014 02:25:16 UTC Category: Bug Severity: