Update of bug #20871 (project wesnoth):
Open/Closed:Open = Closed
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Update of bug #20871 (project wesnoth):
Open/Closed: Closed = Open
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Nachricht
Update of bug #20871 (project wesnoth):
Open/Closed:Open = Closed
Discussion Lock: Locked = Any
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Update of bug #20871 (project wesnoth):
Status:None = Fixed
Discussion Lock: Any = Locked
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Follow-up Comment #4:
Fixed in
Update of bug #20871 (project wesnoth):
Assigned to:None = gfgtdf
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Follow-up Comment #3, bug #20871 (project wesnoth):
i did some testing and found out that the error appears in attacker_hits as
well and also with other things besides advancements for example
wesnoth.synronizize_choice lua function. seems like currently the attack
related events are
all mp
Follow-up Comment #1, bug #20871 (project wesnoth):
i have the same problem
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Follow-up Comment #2, bug #20871 (project wesnoth):
EDIT: i have the same problem on 11.2
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URL:
http://gna.org/bugs/?20871
Summary: [unstore_unit] advance=true still not always MP-safe
Project: Battle for Wesnoth
Submitted by: elvish_pillager
Submitted on: Thu 06 Jun 2013 01:18:04 AM GMT
Category: Bug