Follow-up Comment #4, bug #21933 (project wesnoth):
As I've said, I've bisected, here's the latest commit I could find where this
doesn't happen: 5530cd0fc557079f8304bc6b680f8e01130241cb
___
Reply to this item at:
Follow-up Comment #5, bug #21933 (project wesnoth):
Okay, I apologize, this is indeed a bug within my WML. Apparently there's a
new side property `fight_on_without_leader` I need to use to have sides
without leader carry on their units.
However, the behavior currently is inconsistent. You can
URL:
http://gna.org/bugs/?21933
Summary: Menu items have strange effects
Project: Battle for Wesnoth
Submitted by: cib
Submitted on: Thu 17 Apr 2014 11:59:16 PM UTC
Category: Bug
Severity: 3 - Normal
Follow-up Comment #1, bug #21933 (project wesnoth):
why do you think this is related to Menu items ? i can also reproduce this
behaviour when not using the menu item.
___
Reply to this item at:
http://gna.org/bugs/?21933
Update of bug #21933 (project wesnoth):
Status:None = Need Info
___
Reply to this item at:
http://gna.org/bugs/?21933
___
Nachricht
Follow-up Comment #2, bug #21933 (project wesnoth):
Note that if between step 4. and step 5. you save and reload, the problem
will not happen. This suggests to me that this is a bug
This can also be the result of bad wml, especialy when you use prealod events
or on_load to write/read variables.
Update of bug #21933 (project wesnoth):
Status: Need Info = Invalid
___
Follow-up Comment #3:
I tested again and i could even reproduce this with the 1.11.8 version. So
this is most likeley