[Wesnoth-bugs] [bug #24644] Units moving after in game help exit

2017-05-01 Thread Wedge009
Update of bug #24644 (project wesnoth): Status: In Progress => Fixed ___ Follow-up Comment #4: PR #1002 has been merged. ___ Reply

[Wesnoth-bugs] [bug #24644] Units moving after in game help exit

2017-05-01 Thread Wedge009
Update of bug #24644 (project wesnoth): Status: Confirmed => In Progress Operating System: windows => All ___ Follow-up Comment #3: PR #1002 seems to

[Wesnoth-bugs] [bug #24644] Units moving after in game help exit

2017-03-19 Thread Wedge009
Update of bug #24644 (project wesnoth): Status:None => Confirmed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #24644] Units moving after in game help exit

2016-06-01 Thread Wedge009
Follow-up Comment #2, bug #24644 (project wesnoth): It took me a while to replicate this, but I can confirm this as well. Without knowing all the technical details, I have a guess that this is something to do with the interaction between a gui2 window and registering/processing mouse

[Wesnoth-bugs] [bug #24644] Units moving after in game help exit

2016-05-06 Thread Lari Nieminen
Follow-up Comment #1, bug #24644 (project wesnoth): It's enough to just select a unit, open the help by clicking on a trait/ability/race/type/alignment in the sidebar, and then close the help (whether via the button or esc). ___ Reply to

[Wesnoth-bugs] [bug #24644] Units moving after in game help exit

2016-05-06 Thread Toom Lõhmus
URL: Summary: Units moving after in game help exit Project: Battle for Wesnoth Submitted by: ravana Submitted on: Fri 06 May 2016 09:16:33 PM EEST Category: Bug Severity: 3 -