On Sun, Sep 19, 2010 at 11:25 PM, Julian Reschke julian.resc...@gmx.dewrote:
On 20.09.2010 02:37, Aryeh Gregor wrote:
...
Sure it would. You can currently only save an HTTP request if a
future Expires header (or equivalent) can be sent. A lot of the time,
the resource might change at any
2010/9/20 Julian Reschke julian.resc...@gmx.de
On 20.09.2010 17:26, Mike Belshe wrote:
...
LINK, in general, allows a server to indicate to a client that it will
need a particular resource earlier than the client otherwise would have
discovered it. Today, the LINK header doesn't assist
not trying to nix your feature
:-( I think it is great you are taking the time to study all of this.
Mike
-Justin
On Mon, Aug 9, 2010 at 1:30 PM, Mike Belshe m...@belshe.com wrote:
Justin -
Can you provide the content of the page which you used in your
whitepaper?
(https://bug529208
On Tue, Jun 1, 2010 at 4:24 AM, Kornel Lesinski kor...@geekhood.net wrote:
On 1 Jun 2010, at 11:12, Erik Möller wrote:
The use case I'd like to address in this post is Real-time client/server
games.
The majority of the on-line games of today use a client/server model over
UDP and we
On Tue, Jun 1, 2010 at 8:52 AM, John Tamplin j...@google.com wrote:
On Tue, Jun 1, 2010 at 11:34 AM, Mike Belshe m...@belshe.com wrote:
FYI: SCTP is effectively non-deployable on the internet today due to
NAT.
+1 on finding ways to enable UDP. It's a key missing component to the web