Hi folks,
I'd like to suggest extending the HTML canvas 2d context with a few
additions. These are variations on some of the methods added to
Opera's opera-2dgame context. The methods are intended to give
content authors direct pixel access to the canvas, as well as provide
some basic
On Fri, 21 Apr 2006, Vladimir Vukicevic wrote:
boolean pointInPathFill(in float x, in float y);
This sounds fine to me (though it means you have to spin through creating
many paths for hit testing, instead of just hanging on to a particular
path and hit testing a list of paths, which
Ian Hickson wrote:
That's not a normative conformance statement, it's a statement of fact.
The normative conformance statement that results in this statement of fact
being true is the sentence immediately following it: User agents must
compare the given values only to the MIME type/subtype
Hello again,
You may be interested in Google's Web Authoring Statistics[1].
Thanks a lot, i've already read that, very interesting.
Actually, browsers don't parse DTDs at all for HTML.
I've noticed that, and i saw that for XML/XHTML if you provide a custom DTD
the browser will look into
On Fri, 21 Apr 2006, Christian Biesinger wrote:
Per the spec, the methods do not check the syntactic validity of their
arguments except for two things: The URI not having a %s, and the
scheme or content types being privileged (http:, text/html, etc).
That's really of no help at all,
On 4/21/06, Ian Hickson [EMAIL PROTECTED] wrote:
On Fri, 21 Apr 2006, Vladimir Vukicevic wrote:
boolean pointInPathFill(in float x, in float y);
This sounds fine to me (though it means you have to spin through creating
many paths for hit testing, instead of just hanging on to a
On Fri, 21 Apr 2006, Vladimir Vukicevic wrote:
On 4/21/06, Ian Hickson [EMAIL PROTECTED] wrote:
On Fri, 21 Apr 2006, Vladimir Vukicevic wrote:
boolean pointInPathFill(in float x, in float y);
This sounds fine to me (though it means you have to spin through
creating many paths
I understand what you are proposing. What I don't understand is what
colour should be returned when the many device pixels represented by the
given coordinate space pixel have different colors.
The weighted average of the colors in the square the size of 1 by 1
canvas pixels.
--
Sjoerd
On Sat, 22 Apr 2006, Sjoerd Visscher wrote:
I understand what you are proposing. What I don't understand is what
colour should be returned when the many device pixels represented by
the given coordinate space pixel have different colors.
The weighted average of the colors in the