Hi guys,
The app that I am debugging from time to time sends broadcast (255.255.255.255)
UDP packets using the winsock function sendto(). On Windows, if the
default gateway is not configured, the sendto() function still sends the
UDP packet onto the local network. In Linux, if no default
-Original Message-
From: gerard patel [mailto:[EMAIL PROTECTED]]
As you can see (I have also added trace in XSetWindowPos),
your last patch is doing restacking with unmapped windows :-)
While it does not crash *my* X server, this kind of call seems
to not produce any effect for
"James Hatheway" [EMAIL PROTECTED] writes:
The app that I am debugging from time to time sends broadcast (255.255.255.255)
UDP packets using the winsock function sendto(). On Windows, if the
default gateway is not configured, the sendto() function still sends the
UDP packet onto the local
"Stephane Lussier" [EMAIL PROTECTED] writes:
ChangeLog:
Before Calling the timer window proc, I now make sure it is valid.
This doesn't solve the problem; the window proc may have been reused,
or the pointer made invalid, and it will still crash. Maybe we should
check instead if the
Hi,
I have this RC file that comes from the Petzold and that will not
compile with wrc. The reason it will not compile is that it includes an
include file, resource.h, which contains:
UINT CALLBACK StylePageProc (HWND, UINT, LPPROPSHEETPAGE) ;
The reason it does not compile is