Am Freitag, den 03.02.2006, 19:23 +0100 schrieb Christer Palm:
if((!name) (name[0])) {
Do you really mean that?
if name is 0, then dereference name?
No. the code is:
if name is not NULL, then dereference name
--
By By ...
... Detlef
Am Samstag, den 04.02.2006, 00:59 +0100 schrieb Phil Goss:
This is what seems to have worked for me
if(!name || !strlen(name)) {
strlen() is overkill here, because you do not need the real length of
the string.
So !name[0] (or !*name) instead of !strlen(name) is more
efficient, when you want
hiho,
this is one of three patches i still have in my cvs-tree that are not
supplied. like the following i tired to submit several times - except
for this one i never got a feedback, whats wrong.
Licence: LGPL
ChangeLog:
2006-02-08 Christoph Frick [EMAIL PROTECTED]
-
attempt #3:
this patch fixes several texture bugs with the demos of OGRE.
License: LGPL
ChangeLog:
2006-02-08 Christoph Frick [EMAIL PROTECTED]
- dlls/wined3d/utils.c
support for WINED3DFMT_A8B8G8R8
--
cu
Index: dlls/wined3d/utils.c
Am Dienstag, den 07.02.2006, 22:48 +0100 schrieb Michael Stefaniuc:
Why not make winedump a Wine app
Please do not do that.
winedump now works on windows without an wine-specific dll.
--
By By ...
... Detlef
attempt #2:
this patch detects and maps the buttons dynamically instead of the
hardcoded way it was before. this fixes the problems with devices, that
report events in the joystick _and_ gamepad range of button events
License: LGPL
ChangeLog:
2006-02-08 Christoph Frick [EMAIL PROTECTED]
Hi,
On Fri, Feb 03, 2006 at 07:50:51PM -0500, Justin Chevrier wrote:
Changelog:
Hide cursor if SetCursor is called with a NULL HCURSOR
Which obviously implies the question:
What if the program does a SetCursor(something) later? Should it then re-show a
cursor previously hidden by a NULL handle?
Francois Gouget [EMAIL PROTECTED] writes:
On Tue, 7 Feb 2006, Huw D M Davies wrote:
[...]
Why is WELSH in between TIBETAN and TIGRIGNA ?
No idea. Must be a bug in the sort algorithm ;-)
Here's a corrected patch.
...
+#define LANG_YORUBA 0x6a
+#define LANG_WELSH 0x52
Am Sonntag, den 05.02.2006, 22:01 +1100 schrieb Troy Rollo:
ChangeLog:
Implement DVD_ReadStructure
--- /dev/null 2006-02-03 18:20:42.451563144 +1100
+++ wine-git/include/ntddcdvd.h 2006-02-05 21:50:39.0 +1100
Please use include/ddk/
--
By By ...
... Detlef
Andreas Mohr wrote:
On Wed, Feb 08, 2006 at 01:31:23PM +0100, Detlef Riekenberg wrote:
Am Dienstag, den 07.02.2006, 22:48 +0100 schrieb Michael Stefaniuc:
Why not make winedump a Wine app
Please do not do that.
winedump now works on windows without an wine-specific dll.
Huh? Who said
Andreas Mohr wrote:
Detlef Riekenberg wrote:
schrieb Michael Stefaniuc:
Why not make winedump a Wine app
Please do not do that.
winedump now works on windows without an wine-specific dll.
I second that.
winedump has the potential to become a very powerful yet small universally
Molle Bestefich wrote:
Andreas Mohr wrote:
Detlef Riekenberg wrote:
schrieb Michael Stefaniuc:
Why not make winedump a Wine app
Please do not do that.
winedump now works on windows without an wine-specific dll.
I second that.
winedump has the potential to become a very powerful yet
Eric Pouech wrote:
Are there any issues
I should take into account before trying this?
first of all, are we sure that the issue comes from the decoder itself
(and not some wine wrapper around it) ?
I performed the following test: with the sample VB application, I
modified the winemp3 code to
Hi,
On Sat, Feb 04, 2006 at 01:47:42PM +0100, James Trotter wrote:
On 2/4/06, Joris Huizer [EMAIL PROTECTED] wrote:
I have this question: I have a game called Knights and Merchants which
I sometimes play; I find it deadlocks each time after playing for an
hour or so
it seems it isn't a
Hi,
I am having an application with the processing can be done paralally using multiple threads.
If I compile (with one thread ) and execute this application in Linux , on a Dual processor machine , I am getting execution time ~600 sec.
If I compile ( with 2 threads ),and execute this
On 2/8/06, Detlef Riekenberg [EMAIL PROTECTED] wrote:
Am Freitag, den 03.02.2006, 19:23 +0100 schrieb Christer Palm:
if((!name) (name[0])) {
Do you really mean that?
if name is 0, then dereference name?
No. the code is:
if name is not NULL, then dereference name
Consider the case
Hello All,
I wrote this some time ago:
Dr J A Gow wrote:
Hello All,
I have some regression problems relating to Wine in a commercial ECAD
app 'Easy-PC' version 9.0, available from http://www.numberone.com
Since then I have been doing some more digging into the problem and have
come up
Alex Villacís Lasso wrote:
Eric Pouech wrote:
Are there any issues
I should take into account before trying this?
first of all, are we sure that the issue comes from the decoder itself
(and not some wine wrapper around it) ?
I performed the following test: with the sample VB
Dr J A Gow wrote:
It is as I thought that there is some issue with the object destructor
for the storage object being called and not actually releasing the
object. I have attached the complete patch to the tests for storage32 to
I have just had another thought on this and wonder if anyone
Detlef Riekenberg wrote:
Am Sonntag, den 05.02.2006, 22:01 +1100 schrieb Troy Rollo:
ChangeLog:
Implement DVD_ReadStructure
--- /dev/null 2006-02-03 18:20:42.451563144 +1100
+++ wine-git/include/ntddcdvd.h 2006-02-05 21:50:39.0 +1100
Please use
Detlef Riekenberg wrote:
Am Sonntag, den 05.02.2006, 22:01 +1100 schrieb Troy Rollo:
ChangeLog:
Implement DVD_ReadStructure
--- /dev/null 2006-02-03 18:20:42.451563144 +1100
+++ wine-git/include/ntddcdvd.h 2006-02-05 21:50:39.0 +1100
Please use
Andreas Mohr wrote:
Hi,
On Sat, Feb 04, 2006 at 01:47:42PM +0100, James Trotter wrote:
On 2/4/06, Joris Huizer [EMAIL PROTECTED] wrote:
I have this question: I have a game called Knights and Merchants which
I sometimes play; I find it deadlocks each time after playing for an
hour or so
it
On Thu, 2006-02-09 at 08:23 +1100, Troy Rollo wrote:
Regardless, I'm not revisiting patches anymore. If they get in, fine, but if
not I'll just keep them on my branch - I work on more than one OSS project
and I'm not sacrificing time on others to jump through hoops for Wine.
Why to bother
On Thursday 09 February 2006 08:38, Dmitry Timoshkov wrote:
Why to bother sending patches at all then if you are not planning
to improve them into an acceptable state?
You seem to be under the mistaken impression that I place even the slightest
value on what you, Dmitry, consider to be an
On Thu, 2006-02-09 at 08:48 +1100, Troy Rollo wrote:
Why to bother sending patches at all then if you are not planning
to improve them into an acceptable state?
You seem to be under the mistaken impression that I place even the slightest
value on what you, Dmitry, consider to be an
Does Wine work with the new Macs that contain Intel processors? If
so, which distribution should I download and install?
Thanks,
Eric
--
___
Professor Eric W. Triplett, Chair
Department of Microbiology and Cell Science
Institute of Food and Agricultural
On Mon, 06 Feb 2006 05:08:28 +0100, Claus Fischer wrote:
Over the last few days, I have been trying to find out whether
the combination of WTL and Winelib could be a promising
inter-platform GUI solution.
It's not - Win32 in general could never be described as promising no
matter what
The patch looks more like repeated code to me.
FMT_TO_STR(WINED3DFMT_A8B8G8R8);
then add a second
FMT_TO_STR(WINED3DFMT_A8B8G8R8);
Doesn't make sense for me. Same for the other changes in this diff.
Karsten
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
On 03/02/06, Stefan Dösinger [EMAIL PROTECTED] wrote:
If you have any ideas why GetDC fails, please tell me
trace:d3d_surface:IWineD3DSurfaceImpl_LockRect returning memory at
0x7dfa0020,
pitch(4096) dirtyfied(1)
First chance exception: page fault on read access to 0x7dfa in 32-bit code
On 08/02/06, Karsten Elfenbein [EMAIL PROTECTED] wrote:
The patch looks more like repeated code to me.
FMT_TO_STR(WINED3DFMT_A8B8G8R8);
then add a second
FMT_TO_STR(WINED3DFMT_A8B8G8R8);
Doesn't make sense for me. Same for the other changes in this diff.
Karsten
Unless I'm
Eric Pouech wrote:
Alex Villacís Lasso wrote:
Eric Pouech wrote:
Are there any issues
I should take into account before trying this?
first of all, are we sure that the issue comes from the decoder
itself (and not some wine wrapper around it) ?
I performed the following test: with the
Troy Rollo wrote:
Regardless, I'm not revisiting patches anymore. If they get in, fine, but if
not I'll just keep them on my branch - I work on more than one OSS project
and I'm not sacrificing time on others to jump through hoops for Wine.
It will probably save you time in the long run to
32 matches
Mail list logo