Michael King wrote:
Troy
Thanks for your comments. The issue with using a 'script' file versus a true
'executable'
is really a matter of marketing.
Than you'll have to do like my father did. ;-)
Look in the source tree, You'll see that wine is just wineloader and the
real wine is
No Problemo
It got into the cvs with the makefile changes.
Thanks,
Vijay
On 2/21/06, Jeff Latimer [EMAIL PROTECTED] wrote:
I had sent it in an earlier patch but it was unused there and it must
have been cleaned up before adding it. Did not check it, sorry.
Jeff
Vijay Kiran Kamuju wrote:
[EMAIL PROTECTED] writes:
@@ -2055,6 +2054,51 @@
}
return 0;
}
+ case EM_SCROLL: /* partially copied from WM_VSCROLL */
You should be using the same code for both instead of duplicating it.
--
Alexandre Julliard
[EMAIL PROTECTED]
Vitaliy Margolen wrote:
+static DWORD WINAPI hook_thread_proc(void *param)
+{
+static const WCHAR classW[]={'H','o','o','k','_','L','L','_','C','L',0};
+MSG msg;
+WNDCLASSEXW wcex;
+HWND hwnd;
+
+memset(wcex, 0, sizeof(wcex));
+wcex.cbSize = sizeof(wcex);
+
Hallo,
as stated by some bug entries, the msvcrt implementation of strtod()
understands 'd' and 'D' in addition to 'e' and 'E'. I have stumbled apon
places, where this is needed. The gnu implementation
doesn't understand 'd' and 'D', so we need out own implemenation in
msvcrt. I see three
I had sent it in an earlier patch but it was unused there and it must
have been cleaned up before adding it. Did not check it, sorry.
Jeff
Vijay Kiran Kamuju wrote:
add gdi32 to the imports section of the Makefile.in and resend the patch.
It will compile fine.
On 2/20/06, Vijay Kiran
Boaz
Thanks -- that will get me started and supplying the code is not an issue.
Regards
Mike
- Original Message -
From: Boaz Harrosh [EMAIL PROTECTED]
To: Michael King [EMAIL PROTECTED]
Cc: wine-devel@winehq.org
Sent: Tuesday, February 21, 2006 3:13 AM
Subject: Re: Winelib
Michael
Uwe Bonnes schrieb:
Hallo,
as stated by some bug entries, the msvcrt implementation of strtod()
understands 'd' and 'D' in addition to 'e' and 'E'. I have stumbled apon
places, where this is needed. The gnu implementation
doesn't understand 'd' and 'D', so we need out own implemenation in
Le dimanche 12 février 2006 à 17:35 -0800, Dan Kegel a écrit :
Trying to install Oregon Trail from cnet download,
http://www.download.com/Oregon-Trail-5th-Edition/3000-7502_4-10301783.html
Cnet has you download a tiny .exe that invokes
IE via ActiveX to do the real download.
This pops up
Hi,
On Tue, Feb 21, 2006 at 06:26:16PM +0100, Jonathan Ernst wrote:
Wine doesn't accept to run files that don't end with .exe even if they
are valid win32 binaries.
Changelog:
- ensure that the mozilla activex control downloaded ends with .exe
because Wine won't run it otherwise
There's
Andreas Mohr wrote:
Hi,
On Tue, Feb 21, 2006 at 06:26:16PM +0100, Jonathan Ernst wrote:
Wine doesn't accept to run files that don't end with .exe even if they
are valid win32 binaries.
Changelog:
- ensure that the mozilla activex control downloaded ends with .exe
because Wine won't run it
Andreas Mohr [EMAIL PROTECTED] writes:
On Tue, Feb 21, 2006 at 06:26:16PM +0100, Jonathan Ernst wrote:
Wine doesn't accept to run files that don't end with .exe even if they
are valid win32 binaries.
Changelog:
- ensure that the mozilla activex control downloaded ends with .exe
because
On Tue, 21 Feb 2006, Robert Shearman wrote:
[...]
Andreas Mohr wrote:
Hi,
On Tue, Feb 21, 2006 at 06:26:16PM +0100, Jonathan Ernst wrote:
Wine doesn't accept to run files that don't end with .exe even if they
are valid win32 binaries.
[...]
The fix looks good to me, provided that the
I tried to install your new .98 rpm and it is listing unsatisfied dependancies. V3 DSA signature, Libwine so.1, no key Key ID0175623e. I am not sure if that isa o or a 0. Please explain.__Do You Yahoo!?Tired of spam? Yahoo! Mail has the best spam
On Tue, 21 Feb 2006 10:19:01 -0800
Lei Zhang [EMAIL PROTECTED] wrote:
- while (pCurItem pCurItem-member.run.strText-szData[nCurEnd -
nMatched - 1] == text[nLen - nMatched - 1])
+ while (ME_CharCompare(pCurItem-member.run.strText-szData[nCurEnd -
nMatched - 1], text[nLen -
Hi,
Today I tested Max Payne which uses D3D8. Before I started the D3D8 - WineD3D
transistion the game worked fine. Right now it doesn't work correct anymore
when you let the game use 16bit textures in its setup menu. Right now all
textures are missing. The problem appears to be a glTexImage2D
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