Re: DirectX 7

2006-04-10 Thread Saulius Krasuckas
* On Sun, 9 Apr 2006, James Hawkins wrote: * On 4/9/06, Dimi Paun wrote: Hasn't Alexandre added something recently that creates some fake DLLs with proper version info in them? To make sure a fake dll is created in the system directory, add the dll name to tools/wine.inf under the

Re: README: Updated to not point users at wineinstall and to mention fontforge

2006-04-10 Thread Phil Krylov
On Mon, 10 Apr 2006 08:18:51 +0200 Kai Blin [EMAIL PROTECTED] wrote: Also added fontforge to the build requirements list, with a note to Gentoo users to update their version of fontforge, as the version currently used in Gentoo doesn't work. Too late: today's Gentoo Portage has

Re: README: Updated to not point users at wineinstall and to mention fontforge

2006-04-10 Thread Kai Blin
* Phil Krylov [EMAIL PROTECTED] [10/04/06, 11:52:01]: On Mon, 10 Apr 2006 08:18:51 +0200 Kai Blin [EMAIL PROTECTED] wrote: Also added fontforge to the build requirements list, with a note to Gentoo users to update their version of fontforge, as the version currently used in Gentoo

Re: README: Updated to not point users at wineinstall and to mention fontforge

2006-04-10 Thread Phil Krylov
On Mon, 10 Apr 2006 10:05:33 +0200 Kai Blin [EMAIL PROTECTED] wrote: * Phil Krylov [EMAIL PROTECTED] [10/04/06, 11:52:01]: On Mon, 10 Apr 2006 08:18:51 +0200 Kai Blin [EMAIL PROTECTED] wrote: Also added fontforge to the build requirements list, with a note to Gentoo users to

Re: README: Updated to not point users at wineinstall and to mention fontforge

2006-04-10 Thread Segin
Phil Krylov wrote: On Mon, 10 Apr 2006 10:05:33 +0200 Kai Blin [EMAIL PROTECTED] wrote: * Phil Krylov [EMAIL PROTECTED] [10/04/06, 11:52:01]: On Mon, 10 Apr 2006 08:18:51 +0200 Kai Blin [EMAIL PROTECTED] wrote: Also added fontforge to the

Re: README: Updated to not point users at wineinstall and to mention fontforge

2006-04-10 Thread Phil Krylov
On Mon, 10 Apr 2006 04:43:59 -0400 Segin [EMAIL PROTECTED] wrote: Add these lines for those people that ask us how to use ~ARCH fontforge instead of RTFMing: To enable ~ARCH fontforge without setting your whole system ~ARCH, do this (as root): echo =media-gfx/fontforge-20060406

Re: Patch submission

2006-04-10 Thread Andreas Mohr
Hi, On Sun, Apr 09, 2006 at 01:19:45PM -0400, n1iic Jason Greene wrote: Greetings. I am a new Linux user, and I would like to request a patch addition to add functionality for a game. Oh, not so scared, please ;) The information can be found at

Re: [PATCH 1/3] winedos: better MSCDEX emulation

2006-04-10 Thread Petr Tesarik
Hi, OK, what I'm trying to do is provide a real DOS device driver for DOS MZ programs, so that they can call the strategy routine to set the address of device requests and then the interrupt routine to do the actual requests (see just about any DOS programming guide for details). That means I

Re: Missing fonts

2006-04-10 Thread Alexander Nicolaysen Sørnes
Vitaliy Margolen skrev: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: I'm sorry, but are you reading this mailing list at all? To sum it up: 1. You need fontforge. 2. You need _working_ fontforge. 3. You need Wine's fonts made with working fontforge. Same thing for

Wine tarball patched with DDraw/DX7 over WineD3D patches

2006-04-10 Thread Alexander Nicolaysen Sørnes
I have made a tarball with Wine CVS patched with the DirectDraw/DirectX 7 over WineD3D patches so it is easier to test/use. Feel free to link to the page. http://www.thehandofagony.com/alex/wine-wd3dp/ The patches fixes the redrawing problems for Warlords Battlecry, and the animations in

Re: Patch submission

2006-04-10 Thread Robert Shearman
Andreas Mohr wrote: Hi, On Sun, Apr 09, 2006 at 01:19:45PM -0400, n1iic Jason Greene wrote: Greetings. I am a new Linux user, and I would like to request a patch addition to add functionality for a game. Oh, not so scared, please ;) The information can be found at

Re: Missing fonts

2006-04-10 Thread Tomas Carnecky
Alexander Nicolaysen Sørnes wrote: Vitaliy Margolen skrev: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: I'm sorry, but are you reading this mailing list at all? To sum it up: 1. You need fontforge. 2. You need _working_ fontforge. 3. You need Wine's fonts made with

Re: Missing fonts

2006-04-10 Thread Tomas Carnecky
Vitaliy Margolen wrote: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: Hello, I have found some font problems recently with Wine. First of all, the text of most richedit objects started displaying as rectangles since around Wine 0.9.9, and now, with current CVS, no text is

Re: Missing fonts

2006-04-10 Thread Mike McCormack
Tomas Carnecky wrote: maybe the configure script should check the fontforge version, to be at least from 2006. My fontforge: Executable based on sources from 20:17 6-Apr-2006-ML.. Checking for Executable based on sources from (.+) (.+)-(.+)-2006 in `fontforge --version` should be enough. The

Re: Missing fonts

2006-04-10 Thread Vitaliy Margolen
Monday, April 10, 2006, 6:13:24 AM, Tomas Carnecky wrote: Vitaliy Margolen wrote: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: Hello, I have found some font problems recently with Wine. First of all, the text of most richedit objects started displaying as rectangles since

Re: [WINED3D] Map D3DFMT_L16, D3DFMT_A16B16G16R16 to OpenGL formats

2006-04-10 Thread Jason Green
On 4/10/06, Ivan Gyurdiev [EMAIL PROTECTED] wrote: Map: D3DFMT_L16 - GL_LUMINANCE16_EXT D3DFMT_A16B16G16R16 - GL_RGBA16_EXT as Raphael suggested. Assuming this mapping is correct, you should also add these formats here:

Re: Missing fonts

2006-04-10 Thread Kai Blin
* Mike McCormack [EMAIL PROTECTED] [10/04/06, 21:23:21]: maybe the configure script should check the fontforge version, to be at least from 2006. My fontforge: Executable based on sources from 20:17 6-Apr-2006-ML.. Checking for Executable based on sources from (.+) (.+)-(.+)-2006 in

Re: Missing fonts

2006-04-10 Thread Tomas Carnecky
Mike McCormack wrote: Tomas Carnecky wrote: maybe the configure script should check the fontforge version, to be at least from 2006. My fontforge: Executable based on sources from 20:17 6-Apr-2006-ML.. Checking for Executable based on sources from (.+) (.+)-(.+)-2006 in `fontforge

Re: Missing fonts

2006-04-10 Thread Dmitry Timoshkov
Vitaliy Margolen [EMAIL PROTECTED] wrote: $fontforge --version Copyright (c) 2000-2005 by George Williams. Executable based on sources from 13:45 3-Aug-2005. fontforge 20050803 Works fine here. Does 'make test' in dlls/gdi pass as well? -- Dmitry.

Re: Missing fonts

2006-04-10 Thread Vitaliy Margolen
Monday, April 10, 2006, 6:57:13 AM, Dmitry Timoshkov wrote: Vitaliy Margolen [EMAIL PROTECTED] wrote: $fontforge --version Copyright (c) 2000-2005 by George Williams. Executable based on sources from 13:45 3-Aug-2005. fontforge 20050803 Works fine here. Does 'make test' in dlls/gdi pass

Re: Missing fonts

2006-04-10 Thread Eric Pouech
Dmitry Timoshkov wrote: Vitaliy Margolen [EMAIL PROTECTED] wrote: $fontforge --version Copyright (c) 2000-2005 by George Williams. Executable based on sources from 13:45 3-Aug-2005. fontforge 20050803 Works fine here. Does 'make test' in dlls/gdi pass as well? The test fails if you have

Re: Missing fonts

2006-04-10 Thread Dmitry Timoshkov
Vitaliy Margolen [EMAIL PROTECTED] wrote: Does 'make test' in dlls/gdi pass as well? Hmm I guess it doesn't work then: font.c:277: Test failed: Courier(13): tm.tmAscent 10 != 11 font.c:278: Test failed: Courier(13): tm.tmDescent 3 != 2 But at least I have fonts, broken but visible. Which is

Re: Missing fonts

2006-04-10 Thread Dmitry Timoshkov
Eric Pouech [EMAIL PROTECTED] wrote: Does 'make test' in dlls/gdi pass as well? The test fails if you have some other fonts installed. I think that's expected, running tests with native libraries (and the fonts are the libraries) is not guaranteed to pass due to font substitution. --

Re: Missing fonts

2006-04-10 Thread Eric Pouech
Dmitry Timoshkov wrote: Eric Pouech [EMAIL PROTECTED] wrote: Does 'make test' in dlls/gdi pass as well? The test fails if you have some other fonts installed. I think that's expected, running tests with native libraries (and the fonts are the libraries) is not guaranteed to pass due to

Re: Missing fonts

2006-04-10 Thread Alexander N. Sørnes
Vitaliy Margolen skrev: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: I'm sorry, but are you reading this mailing list at all? To sum it up: 1. You need fontforge. 2. You need _working_ fontforge. 3. You need Wine's fonts made with working fontforge. Same thing for

Wine tarball patched with DDraw/DX7 over WineD3D patches

2006-04-10 Thread Alexander N. Sørnes
I have made a tarball with Wine CVS patched with the DirectDraw/DirectX 7 over WineD3D patches so it is easier to test/use. Feel free to link to the page. http://www.thehandofagony.com/alex/wine-wd3dp/ The patches fixes the redrawing problems for Warlords Battlecry, and the animations in

Wine tarball patched with DDraw/DX7 over WineD3D patches

2006-04-10 Thread Alexander N. Sørnes
I have made a tarball with Wine CVS patched with the DirectDraw/DirectX 7 over WineD3D patches so it is easier to test/use. Feel free to link to the page. http://www.thehandofagony.com/alex/wine-wd3dp/ The patches fixes the redrawing problems for Warlords Battlecry, and the animations in

Re: Missing fonts

2006-04-10 Thread Alexander N. Sørnes
Vitaliy Margolen skrev: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: I'm sorry, but are you reading this mailing list at all? To sum it up: 1. You need fontforge. 2. You need _working_ fontforge. 3. You need Wine's fonts made with working fontforge. Same thing for

Re: Missing fonts

2006-04-10 Thread Felix Möller
Hi, I have found some font problems recently with Wine. First of all, the text of most richedit objects started displaying as rectangles since around Wine 0.9.9, and now, with current CVS, no text is displayed in applications witht the standard Windows interface (like winecfg, wordpad,

Re: Missing fonts

2006-04-10 Thread Alexander N. Sørnes
Vitaliy Margolen skrev: Sunday, April 9, 2006, 4:15:22 PM, Alexander N. Sørnes wrote: I'm sorry, but are you reading this mailing list at all? To sum it up: 1. You need fontforge. 2. You need _working_ fontforge. 3. You need Wine's fonts made with working fontforge. Same thing for freetype.

Wine tarball patched with DDraw/DX7 over WineD3D patches

2006-04-10 Thread Alexander N. Sørnes
I have made a tarball with Wine CVS patched with the DirectDraw/DirectX 7 over WineD3D patches so it is easier to test/use. Feel free to link to the page. http://www.thehandofagony.com/alex/wine-wd3dp/ The patches fixes the redrawing problems for Warlords Battlecry, and the animations in

Re: Missing fonts

2006-04-10 Thread Huw D M Davies
On Mon, Apr 10, 2006 at 07:19:46AM -0600, Vitaliy Margolen wrote: Monday, April 10, 2006, 6:57:13 AM, Dmitry Timoshkov wrote: Hmm I guess it doesn't work then: font.c:277: Test failed: Courier(13): tm.tmAscent 10 != 11 font.c:278: Test failed: Courier(13): tm.tmDescent 3 != 2 I think Courier

Re: Missing fonts

2006-04-10 Thread Huw D M Davies
On Mon, Apr 10, 2006 at 04:01:55PM +0200, Eric Pouech wrote: Dmitry Timoshkov wrote: Does 'make test' in dlls/gdi pass as well? The test fails if you have some other fonts installed. It shouldn't. Could you debug what's going on? We should only be running the tests if EnumFonts finds these

Re: Missing fonts

2006-04-10 Thread Eric Pouech
Huw D M Davies wrote: On Mon, Apr 10, 2006 at 04:01:55PM +0200, Eric Pouech wrote: Dmitry Timoshkov wrote: Does 'make test' in dlls/gdi pass as well? The test fails if you have some other fonts installed. It shouldn't. Could you debug what's going on? We should only be running the

Re: Missing fonts

2006-04-10 Thread Huw D M Davies
On Mon, Apr 10, 2006 at 04:33:10PM +0200, Eric Pouech wrote: Huw D M Davies wrote: On Mon, Apr 10, 2006 at 04:01:55PM +0200, Eric Pouech wrote: Dmitry Timoshkov wrote: Does 'make test' in dlls/gdi pass as well? The test fails if you have some other fonts installed. It shouldn't.

Re: DDraw over WineD3D - Indexed colour visuals

2006-04-10 Thread Stefan Dösinger
Hi, I have tested your application directly(wine ./main) and it seems to work for me. (note that i can't compile it because i don't have i486-linux-gnu-gcc) It switch to 640*480 and when i press a key (or left mouse button), all the screen changes to a color (to white for mouse except a

Re: Wine tarball patched with DDraw/DX7 over WineD3D patches

2006-04-10 Thread Stefan Dösinger
Hi, I have made a tarball with Wine CVS patched with the DirectDraw/DirectX 7 over WineD3D patches so it is easier to test/use. Feel free to link to the page. http://www.thehandofagony.com/alex/wine-wd3dp/ Hey, this is great :) Maybe this could be included in the winegit script until the

Re: [PATCH 1/3] winedos: better MSCDEX emulation

2006-04-10 Thread Alexandre Julliard
Petr Tesarik [EMAIL PROTECTED] writes: Now, I've found some (minor) bugs in the device driver code, and I fixed them along the way. IMO what you need is that: 1. First, I send a patch that moves the (buggy) code to a separate function which can be called both by the INT2F handler and

Re: Problem with explorer desktop and PAINT messages

2006-04-10 Thread Alexandre Julliard
Jesse Allen [EMAIL PROTECTED] writes: There is a problem with explorer managing the desktop and the sending of PAINT messages. I've narrowed it down to the following area. In dlls/user/message.c wait_message_reply(), if QS_PAINT are the bits we get, and we call MsgWaitForMultipleObjectsEx,

Re: Wine tarball patched with DDraw/DX7 over WineD3D patches

2006-04-10 Thread Duane Clark
Alexander N. Sørnes wrote: I have made a tarball with Wine CVS patched with the DirectDraw/DirectX... Your emails are not showing up on the list for awhile because you are not subscribed to wine-devel, at least not as alexsornes--at--yahoo.no. In that case, the email has to await moderation,

Re: README: Updated to not point users at wineinstall and to mention fontforge

2006-04-10 Thread Matt Finnicum
On 4/10/06, Phil Krylov [EMAIL PROTECTED] wrote: On Mon, 10 Apr 2006 04:43:59 -0400Segin [EMAIL PROTECTED] wrote: Add these lines for those people that ask us how to use ~ARCH fontforge instead of RTFMing: To enable ~ARCH fontforge without setting your whole system ~ARCH, do this (as root): echo

Re: Missing fonts

2006-04-10 Thread Kai Blin
* Tomas Carnecky [EMAIL PROTECTED] [10/04/06, 15:01:00]: At least now this information is in the README file, I saw the patch just after I've sent that email :) It's not. Alexandre convinced me that the README file is the wrong place for it. Configure warns you about a missing fontforge,

Re: Missing fonts

2006-04-10 Thread Tomas Carnecky
Kai Blin wrote: * Tomas Carnecky [EMAIL PROTECTED] [10/04/06, 15:01:00]: At least now this information is in the README file, I saw the patch just after I've sent that email :) It's not. Alexandre convinced me that the README file is the wrong place for it. Configure warns you about a

Re: DirectDraw status

2006-04-10 Thread Jesse Allen
On 4/9/06, Stefan Dösinger [EMAIL PROTECTED] wrote: Hello, I thought I'd give an overview of the status of the ddraw merge. Well, basically it's progressing nicely, and the first huge part of the merge has been done. The necessary type changes were made to include/wine/wined3d_types.h and

Re: DirectDraw status

2006-04-10 Thread Stefan Dösinger
Hello, Having tried your patch with Diablo 2, the movies do not show like you say. I don't know if it radeon related. They work without applying your patch though. Yeah, that is related to the rendertarget locking code. There are some troubles with that in WineD3D, and the current ddraw code

Re: exdisp.idl: Added missing attributes.

2006-04-10 Thread Robert Shearman
Jacek Caban wrote: + +[id(0x60020004), hidden, helpstring(Register a pending open with the list)] +HRESULT RegisterPending( +[in] long lThreadId, +[in] VARIANT *pvarloc, +[in] VARIANT *pvarlocRoot, +[in] int swClass, +[out]

Re: [PATCH] [WineDump]: fake dlls

2006-04-10 Thread Alexandre Julliard
Eric Pouech [EMAIL PROTECTED] writes: - now that setupapi generates fake DLLs, add the recognition of those in winedump I think this should go in pe_dump, it's really PE-specific, the generic code doesn't need to know about it. -- Alexandre Julliard [EMAIL PROTECTED]

Re: DirectDraw status

2006-04-10 Thread Joseph Garvin
Unfortunately the newer patch breaks Deus Ex in D3D mode (it's a DX7 game). I didn't try it with the older version of the patch, but it works better under Wine 0.9.11 than it does with your patch. Wine 0.9.11 -- Can get in game and walk around. Your patch -- Game fails to load, crashes with an

Re: Alexandre Julliard : twain_32: Renamed the dlls/twain directory to dlls/ twain_32.

2006-04-10 Thread Dimi Paun
On Mon, 2006-04-10 at 13:47 -0500, Alexandre Julliard wrote: twain_32: Renamed the dlls/twain directory to dlls/twain_32. Cool! I guess we're only left with the big 3: gdi/kernel/user. -- Dimi Paun [EMAIL PROTECTED] Lattica, Inc.

Re: Alexandre Julliard : twain_32: Renamed the dlls/twain directory to dlls/ twain_32.

2006-04-10 Thread Alexandre Julliard
Dimi Paun [EMAIL PROTECTED] writes: On Mon, 2006-04-10 at 13:47 -0500, Alexandre Julliard wrote: twain_32: Renamed the dlls/twain directory to dlls/twain_32. Cool! I guess we're only left with the big 3: gdi/kernel/user. A few more than that actually, looking at the symlinks in dlls:

Re: Alexandre Julliard : twain_32: Renamed the dlls/twain directory to dlls/ twain_32.

2006-04-10 Thread Dimi Paun
On Mon, 2006-04-10 at 21:56 +0200, Alexandre Julliard wrote: A few more than that actually, looking at the symlinks in dlls: gdi32.dll kernel32.dll user32.dll Yeah, there are the ones I meant need a simple renaming. joystick.drv mciwave.drv msacm.drv These will need to be moved up one

Re: Alexandre Julliard : twain_32: Renamed the dlls/twain directory to dlls/ twain_32.

2006-04-10 Thread Alexandre Julliard
Dimi Paun [EMAIL PROTECTED] writes: wineps.drv winex11.drv winspool.drv x11drv.dll Hmm, I don't have these on the wiki either, what are the plans here? Do we need to do anything with x11drv for example? All the directories need to use the exact name of the dll (minus .dll extension), so

Re: [WINED3D] Map D3DFMT_L16, D3DFMT_A16B16G16R16 to OpenGL formats

2006-04-10 Thread Raphael
On Monday 10 April 2006 14:48, Jason Green wrote: On 4/10/06, Ivan Gyurdiev [EMAIL PROTECTED] wrote: Map: D3DFMT_L16 - GL_LUMINANCE16_EXT D3DFMT_A16B16G16R16 - GL_RGBA16_EXT as Raphael suggested. Assuming this mapping is correct, you should also add these formats here:

Re: Problem with explorer desktop and PAINT messages

2006-04-10 Thread Jesse Allen
On 4/10/06, Alexandre Julliard [EMAIL PROTECTED] wrote: Jesse Allen [EMAIL PROTECTED] writes: There is a problem with explorer managing the desktop and the sending of PAINT messages. I've narrowed it down to the following area. In dlls/user/message.c wait_message_reply(), if QS_PAINT are

re: RFC/PATCH: Twain + Gphoto

2006-04-10 Thread Dan Kegel
Marcus wrote: I have started adding gphoto2 support to twain.dll. Sounds good. I'm mildly surprised twain doesn't support libgphoto2 as a backend already, but whatever... - Dan -- Wine for Windows ISVs: http://kegel.com/wine/isv

Re: RFC/PATCH: Twain + Gphoto

2006-04-10 Thread Marcus Meissner
On Mon, Apr 10, 2006 at 08:51:53PM -0700, Dan Kegel wrote: Marcus wrote: I have started adding gphoto2 support to twain.dll. Sounds good. I'm mildly surprised twain doesn't support libgphoto2 as a backend already, but whatever... - Dan It would do so, indirectly via sane. Ciao, Marcus

Re: coverity: fix some pseudoleaks

2006-04-10 Thread Dimi Paun
On Mon, 2006-04-10 at 21:21 -0700, Juan Lang wrote: Oops, should have looked at the other error reports too. This fixes the others it reports in winegcc, and supercedes my last email. I'm afraid this is a waste of time. winegcc 'leaks' memory by design, it's a short lived program, there's no

Re: crypt32: fix a typo

2006-04-10 Thread Dimi Paun
On Mon, 2006-04-10 at 21:05 -0700, Juan Lang wrote: -ret = CryptGetProvParam(hProv, PP_CONTAINER, (BYTE *)szContainer, -size, 0); +ret = CryptGetProvParam(hProv, PP_CONTAINER, + (BYTE *)szContainer, size,

Re: crypt32: fix a typo

2006-04-10 Thread Juan Lang
Why ruin perfectly good formatting? This eliminates a line-wrap in my 80-col editor, and makes it consistent with the rest of the file, and indeed with the rest of the DLL. Plus, it's my file. --Juan __ Do You Yahoo!? Tired of spam? Yahoo!

Re: crypt32: fix a typo

2006-04-10 Thread Dimi Paun
On Mon, 2006-04-10 at 22:28 -0700, Juan Lang wrote: Plus, it's my file. All power to you :) I forgot to add the smiley, I meant it half-joking. -- Dimi Paun [EMAIL PROTECTED] Lattica, Inc.