Last Call for SoC applications

2006-05-08 Thread Dan Kegel
According to http://code.google.com/soc/studentfaq.html#timeline applications are due in by 5PM PST Monday. That's about 17 hours away. We have just about enough proposals to choose from now, but there's still time for a well-written proposal to be accepted. - Dan -- Wine for Windows ISVs:

Re: Error compiling wine on dapper amd64

2006-05-08 Thread Neil Skrypuch
On Monday, May 08, 2006 00:20, Vitaliy Margolen wrote: Saturday, May 6, 2006, 12:48:50 PM, Marco Eminente wrote: CFLAGS=-Wall -g -O2 ./configure --host=x86_64-linux-gnu --build=x86_64-linux-g nu --prefix=/usr --mandir=\${prefix}/share/man --infodir=\${prefix}/share/info checking build

Re: [WINED3D] DrawIndexedPrimitiveUP() - fix index buffer refcount issue

2006-05-08 Thread Andreas Mohr
Hi, On Thu, May 04, 2006 at 06:36:48PM -0400, Ivan Gyurdiev wrote: Also cleans up what looks like the result of a patch being applied twice - same value is written to on consecutive lines. You didn't mix up streamSource with streamStride, right? Since I cannot find the patch equivalent of

Re: [WINED3D] DrawIndexedPrimitiveUP() - fix index buffer refcount issue

2006-05-08 Thread Ivan Gyurdiev
Andreas Mohr wrote: Hi, On Thu, May 04, 2006 at 06:36:48PM -0400, Ivan Gyurdiev wrote: Also cleans up what looks like the result of a patch being applied twice - same value is written to on consecutive lines. You didn't mix up streamSource with streamStride, right? Since I cannot

Re: Error compiling wine on dapper amd64

2006-05-08 Thread Scott Ritchie
On Mon, 2006-05-08 at 02:49 -0400, Neil Skrypuch wrote: On Monday, May 08, 2006 00:20, Vitaliy Margolen wrote: Saturday, May 6, 2006, 12:48:50 PM, Marco Eminente wrote: CFLAGS=-Wall -g -O2 ./configure --host=x86_64-linux-gnu --build=x86_64-linux-g nu --prefix=/usr

Who is responsible to start up a Wineconsole

2006-05-08 Thread Uwe Bonnes
Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as the call to GetConsoleScreenBufferInfo returns an empty LPCONSOLE_SCREEN_BUFFER_INFO structure. Shouldn't wine start up some wineconsole in that

Audio/MIDI support with darwine

2006-05-08 Thread Kevin Walker
Hi, I have another question for you all... Are the darwine team able to use the apple drivers for audio/MIDI? And will darwine support jack under OS X? thanks in advance Kev

Re: Retrieve the groups for a token from the server.

2006-05-08 Thread Alexandre Julliard
Robert Shearman [EMAIL PROTECTED] writes: +tryagain: +req-handle = token; +wine_server_set_reply( req, buffer, server_buf_len ); +status = wine_server_call( req ); +if (status == STATUS_BUFFER_TOO_SMALL) +{ +if

Re: Dinput8: DllGetClassObject support

2006-05-08 Thread Alexandre Julliard
Roderick Colenbrander [EMAIL PROTECTED] writes: +static ULONG WINAPI DI8CF_AddRef(LPCLASSFACTORY iface) { +LockModule(); +return 2; +} + +static ULONG WINAPI DI8CF_Release(LPCLASSFACTORY iface) { +UnlockModule(); +return 1; +} You need to track the lifetime of the

Re: Who is responsible to start up a Wineconsole

2006-05-08 Thread Andreas Mohr
Hi, On Mon, May 08, 2006 at 02:27:53PM +0200, Uwe Bonnes wrote: Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as the call to GetConsoleScreenBufferInfo returns an empty

Re: SoC idea: fix wine 2398 bug.

2006-05-08 Thread Huw Davies
On Sun, May 07, 2006 at 01:47:54PM +0200, Marcin Kardas wrote: Hi, I'm participate in Google summer of code and I'm going to send application with my own idea. I would like to fix popular wine bug - http://bugs.winehq.org/show_bug.cgi?id=2398. On http://wiki.winehq.org/OpenGL there are some

Re: Who is responsible to start up a Wineconsole

2006-05-08 Thread Eric Pouech
Uwe Bonnes wrote: Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as the call to GetConsoleScreenBufferInfo returns an empty LPCONSOLE_SCREEN_BUFFER_INFO structure. Shouldn't wine start up some

Re: Who is responsible to start up a Wineconsole

2006-05-08 Thread Robert Shearman
Andreas Mohr wrote: Hi, On Mon, May 08, 2006 at 02:27:53PM +0200, Uwe Bonnes wrote: Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as the call to GetConsoleScreenBufferInfo returns an empty

Re: A great way for non programmers to help with Wine - Audio

2006-05-08 Thread Tom Spear
On 5/7/06, Jeremy White [EMAIL PROTECTED] wrote: Only anomaly is that the modem driver is treated as an OSSsound card, and so has a number of flawed attempts to playagainst itI believe that this is due to the fact that modems ever since the mid 90's have the ability to output the sound of the

Re: WineD3D: GetDC take 2

2006-05-08 Thread Stefan Dösinger
Hi, ChangeLog: Stefan Dösinger(For CodeWeavers): Implement IWineD3DSurface::GetDC and IWineD3DSurface::ReleaseDC Is anything wrong with this patch? I noticed that the other 3 patches I sent along this patch were applied, but the getdc patch wasn't. Alexandre, do you have any suggestions for

Re: Who is responsible to start up a Wineconsole

2006-05-08 Thread Uwe Bonnes
Andreas == Andreas Mohr [EMAIL PROTECTED] writes: Andreas Hi, On Mon, May 08, 2006 at 02:27:53PM +0200, Uwe Bonnes wrote: Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as

Re: SoC idea: fix wine 2398 bug.

2006-05-08 Thread Marcin Kardas
2006/5/8, Huw Davies [EMAIL PROTECTED]: On Sun, May 07, 2006 at 01:47:54PM +0200, Marcin Kardas wrote: Hi, I'm participate in Google summer of code and I'm going to send application with my own idea. I would like to fix popular wine bug - http://bugs.winehq.org/show_bug.cgi?id=2398. On

Re: Who is responsible to start up a Wineconsole

2006-05-08 Thread Uwe Bonnes
Eric == Eric Pouech [EMAIL PROTECTED] writes: Eric Uwe Bonnes wrote: Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as the call to GetConsoleScreenBufferInfo returns an

Re: Who is responsible to start up a Wineconsole

2006-05-08 Thread Eric Pouech
Uwe Bonnes wrote: Eric == Eric Pouech [EMAIL PROTECTED] writes: Eric Uwe Bonnes wrote: Hallo, on XP, Program-Execute-(../system32/)telnet.exe starts up a Console. wine telnet.exe on the command line however silently terminates, as the call to

Re: SoC idea: fix wine 2398 bug.

2006-05-08 Thread Saulius Krasuckas
* On Mon, 8 May 2006, Marcin Kardas wrote: I've writen (very) simple test program for Linux, you can download it from: http://www.gamemaker.host.sk/soc/gltest.c This program, like Wine, is using only one X window, and other GL scenes are emulated. Oh, if I run wine make process in

Re: I need help implementing RegisterHotKey

2006-05-08 Thread Andreas Mohr
Hi, On Sun, May 07, 2006 at 04:20:50PM -0400, Vincent Povirk wrote: I found a patch from about 3 years ago for implementing RegisterHotKey and UnregisterHotKey. I've updated it to apply to the current wine source tree and essentially copied what metacity does to cover any missing

PATCH: twain - sane/gphoto split [0/3]

2006-05-08 Thread Marcus Meissner
Hi, Again the twain_32 - sane.ds/gphoto2.ds split. This splits the twain_32 which contained both datasourcemanager (DSM) and a sane based datasource (DS) into: - DSM code in twain_32 - DS code in sub drivers - sane.ds - existing sane implementation. - gphoto2.ds- new

PBuffer and wglMakeCurrent()

2006-05-08 Thread Tomas Carnecky
In wglMakeCurrent(), when the HDC type is OBJ_MEMDC you activate the frontbuffer for drawing. PBuffers' type is also OBJ_MEMDC, but changing the drawbuffer in that case is wrong. Is there a way to find out if the HDC is a PBuffer? I have some patches in my local tree but I took the freedom to put

approval of appdb entries?

2006-05-08 Thread Molle Bestefich
Who do I have to give a rim job if I want to be able to commit new applications to the AppDB without waiting for approval? Waiting for approval before being able to upload screenshots etc. sucks!

Re: Wine regression; app stopped working after 0.9.9

2006-05-08 Thread Mike Hearn
On Sun, 07 May 2006 20:31:04 +0200, Herman Bos wrote: err:rpc:RPCRT4_OpenConnection protseq mswmsg not supported err:rpc:RPCRT4_OpenConnection protseq mswmsg not supported err:rpc:RPCRT4_OpenConnection protseq mswmsg not supported You're using a mix of native and builtin DCOM DLLs ... don't do

Re: I need help implementing RegisterHotKey

2006-05-08 Thread Mike Hearn
On Sun, 07 May 2006 16:20:50 -0400, Vincent Povirk wrote: X Error of failed request: BadAccess (attempt to access private RegisterHotKey is implemented as if XGrabKey returns 0 if it fails. Do I need to do something special to watch for the error? Do you know why this X error is generated?

Re: build in iexplore.exe

2006-05-08 Thread Mike Hearn
On Mon, 08 May 2006 12:03:21 +0200, Rainer M KRug wrote: I am sitting behind a proxy server (no authorisation needed), and the proxy is setup correctly: ftp_proxy=ftp://proxy.sun.ac.za:3128 http_proxy=http://proxy.sun.ac.za:3128 https_proxy=http://proxy.sun.ac.za:3128 no_proxy='localhost,

Re: I need help implementing RegisterHotKey

2006-05-08 Thread Vincent Povirk
Thanks, I'll look into the error handler thing. Do you know why this X error is generated? At any rate there is a way to push/pop error handlers if I recall correctly ... some parts of Wine rely on being able to swallow them I think. Try and find them. It's perfectly normal, and I expected

Re: D3D Pixel/Vertex shader discussion (for shader model 2.0+)

2006-05-08 Thread Aric Cyr
Jason Green jave27 at gmail.com writes: On 5/4/06, Raphael fenix at club-internet.fr wrote: Also, I'm not sure of the ramifications of using both GLSL shaders and ARB_vertex_program shaders at the same time... Haven't got that far yet, but it's a good question to look into. You can't use

Re: D3D Pixel/Vertex shader discussion (for shader model 2.0+)

2006-05-08 Thread Jason Green
On 5/8/06, Aric Cyr [EMAIL PROTECTED] wrote: Out of curiosity, is anyone working on a HLSL-GLSL compiler? This seems like a large, non-trivial part of shader model 3 that would be required for Wine to properly implement HLSL. At the moment, the d3d9x_##.dll files are shipped with games and