Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-17 Thread Vitaliy Margolen
Tuesday, May 16, 2006, 11:39:42 PM, Dmitry Timoshkov wrote: Hello, this patch makes all the recently added ShowWindow tests pass in Wine, and is aimed to fix the bug #4960. GetWindowRect(hwnd, rc); +todo_wine { ok( rc.right-rc.left == GetSystemMetrics(SM_CXSCREEN)

Re: WineGL, take two

2006-05-17 Thread Tomas Carnecky
Kuba Ober wrote: Patches to configure are redundant. configure is autogenerated. Change the source file, namely configure.ac. Thanks, modifying configure.ac was easier than I thought ;) If someone wants to pick up the development from here, feel free to take the patches. The last patch for

Re: widl: Added an option to set importlib search path.

2006-05-17 Thread Alexandre Julliard
Jacek Caban [EMAIL PROTECTED] writes: We can't really do it the way midl does. midl can import files from system directories and from resource of dlls. In UNIX we don't have such dirs. We can add support for tlb libs in PE files, but I don't think we want to do it for Wine's builtin dlls. I

Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-17 Thread Tomas Carnecky
Dmitry Timoshkov wrote: Hello, this patch makes all the recently added ShowWindow tests pass in Wine, and is aimed to fix the bug #4960. Although this patch creates a regression for popup windows created with WS_MAXIMIZED style set and calling ShowWindow( SW_SHOWMAXIMIZE ) right after

Re: advapi32: Stub for FileEncryptionStatus

2006-05-17 Thread Hans Leidekker
Hi Paul, +BOOL WINAPI FileEncryptionStatusW(LPCWSTR lpFileName, LPDWORD lpStatus) +{ +FIXME(%s %p\n, debugstr_w(lpFileName), lpStatus); +return TRUE; If you need to return TRUE here it would be better to set lpStatus to a meaningful value, for example FILE_SYSTEM_NOT_SUPPORT, otherwise

Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-17 Thread Dmitry Timoshkov
Tomas Carnecky [EMAIL PROTECTED] wrote: This introduced a regression with WoW: The game starts fine, but as soon as I switch workspace the window disappears (isn't visible in the workspace switcher anymore), and when I switch back the game runs at 3-5fps.. dead slow. When I press ATL-TAB the

Re: rpcrt4: Store the authentication level and service information in the connection as well, so we don't need to reach inside the binding for these.

2006-05-17 Thread Robert Shearman
Robert Shearman wrote: --- dlls/rpcrt4/rpc_binding.h |2 ++ dlls/rpcrt4/rpc_message.c | 11 +-- dlls/rpcrt4/rpc_transport.c |2 ++ 3 files changed, 9 insertions(+), 6 deletions(-) Alexandre, please don't apply this patch. It causes some regressions because the

Re: thanks for wine

2006-05-17 Thread Ulrich Czekalla
Roland, I've reopened bug 3611 because this really isn't a duplicate of 633. It's definitely an ole issue. As a quick test try installing dcom95 and setting ole32 to native. /Ulrich On Tue, May 16, 2006 at 06:16:21AM +, Roland Kaeser wrote: !-- DIV {margin:0px;}--Hello I tried to copy a

Re: widl: Added an option to set importlib search path.

2006-05-17 Thread Jacek Caban
Alexandre Julliard wrote: Thanks; my idea is that since we don't want to make widl load a tlb from a builtin dll, we'll need to ship the raw tlb, and it would make sense to ship it in the include dir since the lib dir already contains the builtin dll. And when building Wine itself, we'll need

Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-17 Thread Tomas Carnecky
Dmitry Timoshkov wrote: If you could minimize the failure to a small test case that would help a lot. Unfortunately, I have neither Windows nor the required knowledge to write windows applications :( I did two logs when switching workspace (winpos-*) and two when minimizing (minimize-*),

First Patch - Request for Help

2006-05-17 Thread Andrew Talbot
I submitted my first patch yesterday (a janitorial patch to fix a missing declaration), but it looks like it didn't make the grade. I would be grateful for some seasoned advice on how to bring it up to the standard, please. ChangeLog: loader.c: Add missing declaration diff -urN

Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-17 Thread Tomas Carnecky
Tomas Carnecky wrote: Minimizing: I started the game, minimized it and then the log starts: maximize it and minimize it. I'm sorry, this is the wrong description. ALT-TAB switches the active window, like under Windows, it does not minimize! Even without your patch I can see the slowdown when

Re: Missing wine documentation

2006-05-17 Thread Tom Wickline
On 5/17/06, mark cox [EMAIL PROTECTED] wrote: The documentation directory in cvs and in the tarball contains no documentation, i got cvs and did a find for '*.sgml'. Nothing to be found. Am i missing something? FAQ - 1.3 Tom mark

Re: A great way for non programmers to help with Wine - Audio

2006-05-17 Thread Ivan Gyurdiev
Sound report: Kernel 2.6.16-1.2196_FC6 (Fedora Rawhide) Sound driver: snd_intel8x0, Sound description from lspci: 00:04.0 Multimedia audio controller: nVidia Corporation CK804 AC'97 Audio Controller (rev a2) 64 bit Fedora Rawhide system (x86_64) Alsa version 1.0.11-3.rc2.2

Re: A great way for non programmers to help with Wine - Audio

2006-05-17 Thread Ivan Gyurdiev
OSS run also had interruption problems. It ran until: wave.c:657:Playing 1 second 440Hz tone at 8000x 8x2 WAVE_FORMAT_PCM_CALLBACK_THREAD|WAVE_FORMAT_DIRECT ...after which no sound was produced, and I killed the test, since it seemed to have frozen. I re-ran

Re: Dinput8: DirectInput8Create rewrite

2006-05-17 Thread Jesse Allen
On 5/17/06, Roderick Colenbrander [EMAIL PROTECTED] wrote: Does the attached version work? I tried a few test apps and it works fine here but I don't have games that directly call DirectInput8Create. Yes, that one works.

Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-17 Thread Dmitry Timoshkov
Tomas Carnecky [EMAIL PROTECTED] wrote: I did two logs when switching workspace (winpos-*) and two when minimizing (minimize-*), always one with your patch and one without. Workspace switching: I started the game, changed the workspace and then the log starts: change workspace to the one where

Re: [Wine] random crashes in starcraft with 0.9.13

2006-05-17 Thread Scott Ritchie
On Wed, 2006-05-17 at 20:41 -0400, Philippe A. wrote: Hi, I have crashed for the third time while playing starcraft since i upgraded to wine 0.9.13. Here's the trace i just got. No clear steps. Just playing. I play with sound disabled in wine. I hadn't crashed like that with previous

Re: wined3d: Allow vertex shaders to generate GLSL shaders

2006-05-17 Thread Ivan Gyurdiev
+/* Create the uniforms (aka constants) */ +shader_addline(buffer, uniform vec4 C[%u];\n, This-baseShader.limits.constant_float); +/* TODO - Add varyings, attributes, etc. */ + Shouldn't this go into the generate_glsl_declarations thing into baseshader? Things