On Mon, May 10, 2010 at 8:46 AM, Dan Kegel d...@kegel.com wrote:
On Sun, May 9, 2010 at 4:14 PM, Dan Kegel d...@kegel.com wrote:
in general, Wine's D3D version achieves only half to three-quarters the
performance
of Vista's.
I just tried 'winetricks glsl-disable' on heaven2_d3d9. It sped
I just tried messing around with it, but all I can get is a timeout
like this in the tests:
err:ntdll:RtlpWaitForCriticalSection section 0x688add20 gdiobj.c:
gdi_section wait timed out in thread 0024, blocked by 0023, retrying
(60 sec)
Or worse, a crash in the app:
err:gdi:GDI_CheckNotLock BUG:
Hin-Tak Leung hintak_le...@yahoo.co.uk writes:
Alexandre Julliard wrote:
Ben Klein shackl...@gmail.com writes:
I'm more interested to know in the status of WoW64 in Wine. Can 64bit
and 32bit Wine be installed sensibly and concurrently?
Yes, everything should work as expected now. Please
Hi!
Something is - again - wrong with CVS. Although I fetched a wine with git I
tried to verify some patches I had in the CVS tree.
cvs -z3 -q up -APd
cvs update: failed to create lock directory for `/home/wine/wine/dlls/acledit'
(/home/wine/wine/dlls/acledit/#cvs.lock): Permission denied
cvs
Paul Chitescu pa...@voip.null.ro writes:
Something is - again - wrong with CVS. Although I fetched a wine with git I
tried to verify some patches I had in the CVS tree.
cvs -z3 -q up -APd
cvs update: failed to create lock directory for
`/home/wine/wine/dlls/acledit'
Eric Pouech eric.pou...@orange.fr writes:
Scenario I (aka Client side)
Create simple wineserver objects (ie not linked to wineconsole) for
bare console handles. All the management would be done in kernel32, by
distinguishing bare console handles from wineserver
On Sun, 9 May 2010, test...@testbot.winehq.org wrote:
While running your changed tests on Windows, I think I found new
failures. Being a bot and all I'm not very good at pattern recognition,
so I might be wrong, but could you please double-check? Full results can
be found at
On Sun, 9 May 2010, test...@testbot.winehq.org wrote:
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=1983
Another false positive.
W7PROcompleted 39
W7PROX64 completed 19
W7PROX64 completed 19
...is the same before and
Alexandre Julliard wrote:
Ben Klein shackl...@gmail.com writes:
I'm more interested to know in the status of WoW64 in Wine. Can 64bit
and 32bit Wine be installed sensibly and concurrently?
Yes, everything should work as expected now. Please test it.
The last time I checked it was possible
On Monday 10 May 2010 12:50:56 pm Alexandre Julliard wrote:
Paul Chitescu pa...@voip.null.ro writes:
Something is - again - wrong with CVS. Although I fetched a wine with git
I
tried to verify some patches I had in the CVS tree.
cvs -z3 -q up -APd
cvs update: failed to create lock
Hi Andrey,
On 5/9/10 9:30 PM, Andrey Turkin wrote:
---
dlls/shdocvw/tests/webbrowser.c | 27 ---
dlls/shdocvw/webbrowser.c | 24 ++--
2 files changed, 46 insertions(+), 5 deletions(-)
+if (This-doc_host.document
10.05.2010 15:02, Jacek Caban wrote:
Hi Andrey,
On 5/9/10 9:30 PM, Andrey Turkin wrote:
---
dlls/shdocvw/tests/webbrowser.c | 27 ---
dlls/shdocvw/webbrowser.c | 24 ++--
2 files changed, 46 insertions(+), 5 deletions(-)
+if
On Mon, May 10, 2010 at 12:49 AM, Tom Wickline twickl...@gmail.com wrote:
May I ask why no 3Dmark 03 or 05 benchmark results?
I'm trying to take care of Henri and Stefan's wishes/needs:
http://www.winehq.org/pipermail/wine-devel/2010-April/083083.html
Thank you,
That looks not very difficult. I think I can do it.
Marco
Op 10-5-10 5:22, Vitaliy Margolen schreef:
On 05/09/2010 03:50 PM, marco wrote:
Thank you all for your reply,
Do I have to install git en download the complete source of the website?
Yes and yes. Here is the
Am 10.05.2010 um 14:49 schrieb Dan Kegel:
(I hesitate to use Steam or Battle.net for any of these benchmarks
because autoupdates and login problems make games hard to
script.)
Steam is pretty nice in this regard. Everything you need can be controlled via
Command line, e.g.
Steam.exe -login
Gerald Pfeifer ger...@pfeifer.com writes:
---
dlls/gdi32/metafile.c |2 --
1 files changed, 0 insertions(+), 2 deletions(-)
It seems pretty clear that it should be used, not removed.
--
Alexandre Julliard
julli...@winehq.org
Gerald Pfeifer ger...@pfeifer.com writes:
This passes testing fine for me and there are no further invocations of
get_parameter in this function (which operates on a copy), so this also
looks like an optimization?
They should be used, as the comment above indicates.
--
Alexandre Julliard
Gerald Pfeifer ger...@pfeifer.com writes:
I noticed that we are not using the error code coming from service_start,
and indeed there was a FIXME there already. Would it make sense to handle
this (at least) somehow like the patch below?
If preferred, I could also yank the err variable, but
--- On Mon, 10/5/10, Alexandre Julliard julli...@winehq.org wrote:
The last time I checked it was possible to re-use an
old wineprefix
(created by 32-bit wine under x86_64 platform) with
64-bit wine - is
it still the case? My .wine is a bit big and I'd hate
to have to
re-create it...
Le 10/05/2010 12:06, Alexandre Julliard a écrit :
Eric Pouecheric.pou...@orange.fr writes:
Scenario I (aka Client side)
Create simple wineserver objects (ie not linked to wineconsole) for
bare console handles. All the management would be done in kernel32, by
On Mon, May 10, 2010 at 3:49 PM, Dan Kegel d...@kegel.com wrote:
Are there any other benchmarks we should consider adding?
Eve Online:
- there are many Eve players who depend on wine, so making it run
faster should make many happy
- lots of graphics options (so many different aspects can be
http://kegel.com/wine/yagmarkdata/wine-1.1.44-19-vs-wine-1.1.44-72.txt
shows yesterday's wine's performance compared to today's.
Highlights:
Comparing wine-1.1.44-19 with wine-1.1.44-72
benchmark_variablewine-1.1.44-19 wine-1.1.44-72 ratio
3dmark06_3DMark_Score 3377.003388.00
On Tue, May 11, 2010 at 3:27 PM, Dan Kegel d...@kegel.com wrote:
Why does Wine return a slow result sometimes?
Solar flares! ;)
I can't stay I notice this discrepancy in actual game play day after
day though.
I personally would be looking at memory available as the cause. In
general you want
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