Hi Vincent,
On 04/19/12 00:12, Vincent Povirk wrote:
If for some reason you want to try it, the current version is at
https://github.com/downloads/madewokherd/wine-mono/winemono-0.0.2.msi.
I think I will need a new home for the binaries, because github only
gives me enough space for about 5
Erich E. Hoover ehoo...@mines.edu writes:
@@ -256,10 +256,12 @@ void async_set_result( struct object *obj, unsigned int
status, unsigned int tot
else
{
if (async-timeout) remove_timeout_user( async-timeout );
+if (async-completion async-data.cvalue status !=
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17955
Your paranoid
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17956
Your paranoid
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17957
Your paranoid
Il 19 aprile 2012 19:37, Józef Kucia joseph.ku...@gmail.com ha scritto:
---
dlls/d3dx9_36/tests/surface.c | 65
+
1 files changed, 65 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dx9_36/tests/surface.c b/dlls/d3dx9_36/tests/surface.c
index
Am Donnerstag, 19. April 2012, 20:23:36 schrieb Matteo Bruni:
I'm not sure that's a good idea. ddraw.h is not included in recent
DirectX SDKs and the relevant definitions are gone, as far as I
know. So I think d3dx9 or its tests should not depend on that header.
Furthermore the ddraw.h types do
On Thu, Apr 19, 2012 at 8:23 PM, Matteo Bruni matteo.myst...@gmail.com wrote:
Il 19 aprile 2012 19:37, Józef Kucia joseph.ku...@gmail.com ha scritto:
---
dlls/d3dx9_36/tests/surface.c | 65
+
1 files changed, 65 insertions(+), 0 deletions(-)
diff
On Thu, Apr 19, 2012 at 9:22 PM, Stefan Dösinger stefandoesin...@gmx.at wrote:
Am Donnerstag, 19. April 2012, 20:23:36 schrieb Matteo Bruni:
I'm not sure that's a good idea. ddraw.h is not included in recent
DirectX SDKs and the relevant definitions are gone, as far as I
know. So I think d3dx9
On Tue, Mar 20, 2012 at 2:41 AM, Jacek Caban cja...@gmail.com wrote:
Cleanup Winemenubuilder to support generating Application Bundles on Mac
OS X
There is a much better version of my patch for this on the morth-wine tree
on GitHub. It just needs to be broken up and submitted by someone that
In dlls/shell32/shell32.rc I see the following fixme:
/* FIXME: Following three resources are not yet added */
/* @makedep: folder_open.ico */
IDI_SHELL_FOLDER_OPEN_SMALL ICON folder_open.ico
/* @makedep: folder_open.ico */
IDI_SHELL_FOLDER_OPEN_LARGE ICON folder_open.ico
/* @makedep:
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