Re: zlib's gzseek return gabbage and fails intermittently under wine.

2013-04-15 Thread Nikolay Sivov
On 4/15/2013 02:50, Hin-Tak Leung wrote: --- On Sun, 14/4/13, Vincent Povirk madewokh...@gmail.com wrote: Well, here's a simple thing you can check: Does your zlib dll link to _lseek or _lseeki64? The first one uses a 32-bit offset. Wine's implementation

Re: [PATCH 1/1] d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.

2013-04-15 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 2013-04-14 16:53, schrieb Rico Schüller: +if (iface-lpVtbl != (const IDirect3DBaseTexture8Vtbl *)Direct3DTexture8_Vtbl + iface-lpVtbl != (const IDirect3DBaseTexture8Vtbl *)Direct3DCubeTexture8_Vtbl + iface-lpVtbl != (const

Re: d3dx9: Implement D3DXSHMultilpy5

2013-04-15 Thread Rico Schüller
On 15.04.2013 02:10, Nozomi Kodama wrote: Hello thanks for the review. I don't think that calling defines is the way to go. Indeed, I tested my patch and yours. Yours is about 12% slower than mine in my computer. And now, we try to take care of efficiency of this dll. So, it is not the time

Re: zlib's gzseek return gabbage and fails intermittently under wine.

2013-04-15 Thread Hin-Tak Leung
--- On Mon, 15/4/13, Nikolay Sivov bungleh...@gmail.com wrote: On 4/15/2013 02:50, Hin-Tak Leung wrote: --- On Sun, 14/4/13, Vincent Povirk madewokh...@gmail.com wrote: Well, here's a simple thing you can check: Does your zlib dll link to _lseek or _lseeki64? The first one uses a

Re: [PATCH 1/1] d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.

2013-04-15 Thread Rico Schüller
On 15.04.2013 10:24, Stefan Dösinger wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 2013-04-14 16:53, schrieb Rico Schüller: +if (iface-lpVtbl != (const IDirect3DBaseTexture8Vtbl *)Direct3DTexture8_Vtbl + iface-lpVtbl != (const IDirect3DBaseTexture8Vtbl

Re: [PATCH 1/1] d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.

2013-04-15 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 2013-04-15 10:53, schrieb Rico Schüller: I'm not sure what GetTexture does, a test might show it (I'll have a look). The problem might be, that we use some members, which native probably doesn't do in SetTexture. You couldn't call GetTexture in

Re: GSoC '13 - Hello!

2013-04-15 Thread André Hentschel
Am 14.04.2013 04:59, schrieb Eric Zheng: Hello everyone, My name is Eric Zheng, I'm a junior in Computer Engineering at the University of Illinois Urbana-Champaign. I just wanted to introduce myself and state my interest in the Xinput / Xbox 360 controller compatibility project. I hope

Re: [PATCH 1/1] d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.

2013-04-15 Thread Rico Schüller
On 15.04.2013 13:50, Stefan Dösinger wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 2013-04-15 10:53, schrieb Rico Schüller: I'm not sure what GetTexture does, a test might show it (I'll have a look). The problem might be, that we use some members, which native probably doesn't do in

Re: [PATCH 5/6] ieframe: Return document as IHTMLDocument2 iface from get_document.

2013-04-15 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=25085 Your paranoid

Re: [PATCH 6/6] ieframe: Added DISPID_WINDOWCLOSING tests.

2013-04-15 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=25086 Your paranoid

Re: d3dx9: Implement D3DXSHMultilpy5

2013-04-15 Thread David Laight
On Mon, Apr 15, 2013 at 10:24:28AM +0200, Rico Sch?ller wrote: You are right. I'm not really sure why the code should be slower though. The #defines shouldn't have an impact on the performance, but it might be because it is translated to: ta = 0.28209479f * a[0] + -0.12615662f * a[6] +

Fun with GCC 4.8

2013-04-15 Thread James Eder
As many of you no doubt know, GCC recently released 4.8.0. This new version introduces a new optimization level enabled by -Og with the following description (from the man page): Optimize debugging experience. -Og enables optimizations that do not interfere with debugging. It should be the

Re: Fun with GCC 4.8

2013-04-15 Thread Marcus Meissner
On Mon, Apr 15, 2013 at 02:37:27PM -0600, James Eder wrote: As many of you no doubt know, GCC recently released 4.8.0. This new version introduces a new optimization level enabled by -Og with the following description (from the man page): Optimize debugging experience. -Og enables