Hi,
could a wiki admin please delete StartSeite on the wiki.
According to http://wiki.winehq.org/HelpOnLanguages the wiki would use
the english FrontPage if StartSeite doesn't exist.
The german FrontPage isn't needed as the users don't get any information
about wine there.
Karsten
Is there a reason why the lines in the patch are there or should I send
it to wine-patches?
=0 or =NULL looks a bit strange to me.
Karsten
strange.diff
Description: Binary data
nvm
Forget this
-Ursprüngliche Nachricht-
Von: Karsten Elfenbein [mailto:[EMAIL PROTECTED]
Gesendet: Freitag, 27. Oktober 2006 18:02
An: 'wine-devel@winehq.org'
Betreff: wined3d: Draw*PrimitiveUP NULL vs 0
Is there a reason why the lines in the patch are there or should I send
This change for the non scaled BltOverride should allow correct usage of
src and dest rect. So the content ends up where it is supposed to be.
It is needed for a correct Frontbuffer capture while running in a
window. (next mail)
bltfix.diff
Description: Binary data
This patch depends on the BltOverride change.
It allows the apps to grab the FrontBufferData. (for screen captures)
Todo:
- implement a windowed mode switch
Karsten
getfrontbufferblt.diff
Description: Binary data
Hi,
this is the patch that allows EVE online to capture ingame screenshots.
(fixes the start coordinates for glReadPixels and turns the output
upside down again)
It works with the login screen (running as managed window) and in
fullscreen. (when desktop is 32bit)
Is there much more stuff needed
* test for importing a PlainPublicKey
* test for the correct ALG_ID after the import
* test for the correct PlainPublicKey after exporting the key again
Karsten
rsa1.diff
Description: Binary data
Hi,
I wonder if the attached patche would make in into git?
It fixes the case when CryptEncrypt is called with pbData=NULL to
determine
the needed buffer size after encryption.
It fixes the http://bugs.winehq.org/attachment.cgi?id=3023action=view
testcase in
Hi,
Same question for this one.
It fixes the case when CryptGetHashParam is called with pbData=NULL to
determine
the needed buffer size for the hash value.
It fixes the http://bugs.winehq.org/attachment.cgi?id=3024action=view
testcase in http://bugs.winehq.org/show_bug.cgi?id=5639
Karsten
I wonder if the d3d9 code requires those changes as well.
Karsten
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Peter Beutner
Gesendet: Freitag, 19. Mai 2006 14:18
An: [EMAIL PROTECTED]
Betreff: d3d8: Fix GetDesc and GetLevelDesc for surfaces
The patch looks more like repeated code to me.
FMT_TO_STR(WINED3DFMT_A8B8G8R8);
then add a second
FMT_TO_STR(WINED3DFMT_A8B8G8R8);
Doesn't make sense for me. Same for the other changes in this diff.
Karsten
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
See below
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Mark Hatsell
Gesendet: Mittwoch, 28. September 2005 18:36
An: wine-devel@winehq.com
Betreff: Problem with D3D9 CreateDevice
I am trying to get an application I have written
Hi,
after a lot of trail error I found out that in dlls/kernel/file.c line
1483-1484 the filename/mask is removed.
After removing those two codelines the mask was handed over to
wine_nt_to_unix_file_name (dlls/ntdll/directory.c)
In the wine_nt_to_unix_file_name function it exits at the invalid
: ***SPAM*** Re: Wined3d: added A2R10G10B10 and D3DFMT_D24FS8
--- Karsten Elfenbein [EMAIL PROTECTED] wrote:
Can you put together a patch to add A2R10G10B10 and
D3DFMT_D24FS8 to utils.c as well please.
D3DFmt2GLIntFmt needs to return GL_RGBA, D3DFmt2GLFmt needs
to return GL_RGBA
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