Re: [WINED3D] DrawIndexedPrimitiveUP() - fix index buffer refcount issue

2006-05-08 Thread Andreas Mohr
Hi, On Thu, May 04, 2006 at 06:36:48PM -0400, Ivan Gyurdiev wrote: Also cleans up what looks like the result of a patch being applied twice - same value is written to on consecutive lines. You didn't mix up streamSource with streamStride, right? Since I cannot find the patch equivalent of

Re: [WINED3D] DrawIndexedPrimitiveUP() - fix index buffer refcount issue

2006-05-08 Thread Ivan Gyurdiev
Andreas Mohr wrote: Hi, On Thu, May 04, 2006 at 06:36:48PM -0400, Ivan Gyurdiev wrote: Also cleans up what looks like the result of a patch being applied twice - same value is written to on consecutive lines. You didn't mix up streamSource with streamStride, right? Since I cannot