On 4/29/11 11:58 PM, Eric Pouech wrote:
Le 29/04/2011 23:07, Dan Kegel a écrit :
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function
msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt, so I had installed one with
(didn't really check all versions))
_snwprintf_s is implemented in our msvcrN (which forwards them to msvcrt)
the point here is that one tries to run gecko with native msvcrt which
doesn't contain this function
so if gecko needs it, it shouldn't link to msvcrt but to msvcrN is we
want to maintain
function (it only exists
in msvcrN where N=8 (didn't really check all versions))
_snwprintf_s is implemented in our msvcrN (which forwards them to msvcrt)
the point here is that one tries to run gecko with native msvcrt which
doesn't contain this function
so if gecko needs it, it shouldn't link
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt, so I had installed one with winetricks,
and it didn't export that function.
So it seems that new gecko is incompatible
Le 29/04/2011 23:07, Dan Kegel a écrit :
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt, so I had installed one with winetricks,
and it didn't export that function.
--- On Fri, 29/4/11, Eric Pouech eric.pou...@orange.fr wrote:
Le 29/04/2011 23:07, Dan Kegel a
écrit :
While testing a game with current gecko, I saw the
error
wine: Call from 0x7bc4ad90 to unimplemented function
msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt,