Re: [SPAM] Re: Seeking advice for rewrite of dlls/quartz/videorenderer.c using DirectDraw

2007-06-13 Thread Stefan Dösinger
Maybe I forgot to explain. My test application was run with WINEDLLOVERRIDES=quartz=n in order to use the native quartz.dll . With this, audio does not stutter. The explanation about the DirectDraw implementation in Wine being based on top of GDI does not explain how native quartz manages to

Re: [SPAM] Re: Seeking advice for rewrite of dlls/quartz/videorenderer.c using DirectDraw

2007-06-12 Thread Alex Villací­s Lasso
Stefan Dösinger escribió: Hi, I am now thinking about rewriting the video rendering with DirectDraw. It seems that native quartz.dll uses DirectDraw, not GDI, to display video frames into the output window. DirectDraw sounds like the right way to implement quartz video output, but

Re: [SPAM] Re: Seeking advice for rewrite of dlls/quartz/videorenderer.c using DirectDraw

2007-06-12 Thread Chris Robinson
On Tuesday 12 June 2007 04:36:52 pm Alex Villací­s Lasso wrote: The explanation about the DirectDraw implementation in Wine being based on top of GDI does not explain how native quartz manages to play smoothly while builtin quartz stutters *when both are run under Wine*. Because built-in