Re: Problem with D3D9 CreateDevice

2005-09-29 Thread Mark Hatsell
Oliver Stieber [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] MDI was updated a few months ago, one of the results is that MDI no longer works for Direct3D applications. Fixing MDI for Direct3D is on my TODO list. I think the error occurs when Direct3D is used in any child

Problem with D3D9 CreateDevice

2005-09-28 Thread Mark Hatsell
Hello I am trying to get an application I have written working under Wine. My application uses Direct3D v.9 which is causing a problem. I am using the latest CVS version of Wine under Mandriva Linux 10.2. The problem I have is that when I try to create the 3D device using CreateDevice, it fails

Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Oliver Stieber
--- Mark Hatsell [EMAIL PROTECTED] wrote: Hello I am trying to get an application I have written working under Wine. My application uses Direct3D v.9 which is causing a problem. I am using the latest CVS version of Wine under Mandriva Linux 10.2. I believe all top level windows should

Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Karsten Elfenbein
See below -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mark Hatsell Gesendet: Mittwoch, 28. September 2005 18:36 An: wine-devel@winehq.com Betreff: Problem with D3D9 CreateDevice I am trying to get an application I have written

Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Oliver Stieber
--- Karsten Elfenbein [EMAIL PROTECTED] wrote: I have a game (Eve Online) that fails while detecting the direct modes. http://bugs.winehq.org/show_bug.cgi?id=3157 I have located the source of the error in device.c which seems to be something to do with it not having a valid X11 window.

Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Mark Hatsell
Oliver Stieber [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] I believe all top level windows should have a valid visual ID. Can you tell me what your passing in as the creation parameters, if your creating a window and using it's HWND when creating a device or expecting DirectX

Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Mark Hatsell
Karsten Elfenbein [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] Could you tell us what app/game you are trying to run. (trail/demo available?) I have a game (Eve Online) that fails while detecting the direct modes. http://bugs.winehq.org/show_bug.cgi?id=3157 It is an app I

Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Oliver Stieber
--- Mark Hatsell [EMAIL PROTECTED] wrote: Oliver Stieber [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] I believe all top level windows should have a valid visual ID. My application is an MDI application and the Direct3D window is an MDI child. I have found that the mfctex