On 10/21/06, Ulf Lamping [EMAIL PROTECTED] wrote:
LEGO wrote:
Can you check if wslua_datafile_path is added to the generated
WSLUA_DECLARE_FUNCTIONS() ( in declare_wslua.h ) and to
wslua_register_functions() (in register_wslua.c) ?
Yes for .h, no for .c (.c does include datafile_path,
On 10/23/06, Ulf Lamping [EMAIL PROTECTED] wrote:
LEGO wrote:
the missing prefix is added by the macro... that's ugly and I'll fix
it but it is not our problem.
I do not have access to a windows box on which to test this so I need help.
Can you:
I cannot reproduce the problem any
LEGO wrote:
A health-check can always help!
Here we go: The evaluate output (the commenting wasn't needed to get the
output):
set_filterfunction: 043FB348
getmetatablefunction: 043F0940
ByteArraytable: 043A94C8
PI_SEQUENCE512
tostringfunction: 043F1008
gcinfo
Hi List!
I've tried a self build installer.
When I start WS, I get the following message box:
Lua: Error during loading:
[string C:\Program Files\Wireshark\init.lua]:230: attempt to call
global 'datafile_path' (a nil value)
Lego, could you have a look to fix it before the release?
Regards,
Can you check if wslua_datafile_path is added to the generated
WSLUA_DECLARE_FUNCTIONS() ( in declare_wslua.h ) and to
wslua_register_functions() (in register_wslua.c) ??
On 10/21/06, Ulf Lamping [EMAIL PROTECTED] wrote:
Hi List!
I've tried a self build installer.
When I start WS, I get the
LEGO wrote:
Can you check if wslua_datafile_path is added to the generated
WSLUA_DECLARE_FUNCTIONS() ( in declare_wslua.h ) and to
wslua_register_functions() (in register_wslua.c) ?
Yes for .h, no for .c (.c does include datafile_path, so it seems the
prefix is missing), see attached files.