Hi,
In a C++ function called from Lua, how can I retrieve the regular
wxWidgets class wrapped by wxLua?
Let's say I have a function:
int foo(lua_State* L);
and it is called from Lua, with a (wxLua) wxStaticText object on top
of the Lua stack. How can I access the underlying C++ wxStaticText
2010/5/19 Mateusz Czaplinski czapko...@gmail.com:
Hi,
In a C++ function called from Lua, how can I retrieve the regular
wxWidgets class wrapped by wxLua?
Let's say I have a function:
int foo(lua_State* L);
and it is called from Lua, with a (wxLua) wxStaticText object on top
The best place
On Tue, May 18, 2010 at 10:04 AM, marcos marcos...@yahoo.com.br wrote:
Hello list,
A need to transfer data between two wxListBox using dragging.
wxLua have problem with DnD suport.
How can I do this?
Can you use wxWindow::SetDropTarget() as per this overview?