<[EMAIL PROTECTED]>I believe it is a problem with the garbage collector of 5.1. I cannotseem to find a way to force it to do a GC on "dead" locals. ForexampleI think it is the problem with wxWidget. The similar test but in purely wxWidgets show the same symptoms, and the symtom goes away if I do
Hi all, I am trying to bind wxSqlite3 to lua and do not know how to use exception in wxlua. wxSqlite3 has an exception class and in c++ the try catch exception. How can I use it in wxlua? Something translated like local db=wxSqlite3DB()db:Open(path)x,y=db:ExecuteQuery(sql)-- if x =nil then y
Hi,
Steve Kieu yazmış:
Hi all, I am trying to bind wxSqlite3 to lua and do not know how to use
exception in wxlua. wxSqlite3 has an exception class and in c++ the try
catch exception. How can I use it in wxlua? Something translated like
local db=wxSqlite3DB()
db:Open(path)
On 6/20/06, Steve Kieu [EMAIL PROTECTED] wrote:
Hi all, I am trying to bind wxSqlite3 to lua and do not know how to use
exception in wxlua. wxSqlite3 has an exception class and in c++ the try
catch exception. How can I use it in wxlua? Something translated like
local db=wxSqlite3DB()
On 6/20/06, Steve Kieu [EMAIL PROTECTED] wrote:
I believe it is a problem with the garbage collector of 5.1. I cannot
seem to find a way to force it to do a GC on dead locals. For
example
I think it is the problem with wxWidget. The similar test but in purely
wxWidgets show the same
<[EMAIL PROTECTED]>Well, this points to luasql as being the culprit. What if you just addthe luasql files directly to your project instead of compiling it as aseparate lib?Actually the reason is a bit complex. First I can crash it without any db operation at all just open dialog and close it many