Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread John Labenski
On Fri, Jun 29, 2012 at 2:34 AM, Paul K paulclin...@yahoo.com wrote: Hi John, Thank you for making the binaries available! I gave the Unicode binaries a try, but the results are a mixed bag. I can barely get them running for my application, which allows me to confirm that UTF-8 encoding is

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread John Labenski
On Fri, Jun 29, 2012 at 2:51 AM, Paul K paulclin...@yahoo.com wrote: Hi John, Couple of other things. The new version seems to be using significantly less memory. When I can get the app to start, it's only using about 7.8M memory, where the old one was using 13-14M. This may be related to

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread John Labenski
On Fri, Jun 29, 2012 at 3:14 AM, Paul K paulclin...@yahoo.com wrote: Hi John, One more update. I didn't mention how I got the app running, which is the best configuration I can get so far. I deployed wx.dll and wxlua_lua_shared-wx28mswu-2.8.12.dll as well as lua_shared.exe (renamed as

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread Paul K
Hi John, (combining responses from three different messages) It all makes sense; I agree on UTF8. You can't always expect that a lib compiled with one version of code to work with another. Ideally you would build wxLua and the socket lib together to ensure they both are using the same Lua

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread Paul K
Hi John, A bit more information on my testing without luasocket. I removed all the existing DLLs and deployed your lua.exe, wx.lua and wxlua_lua_shared-wx28mswu-2.8.12.dll. When I start my app, it crashes immediately (without any error message) with this report: Problem Event Name:

Re: [wxlua-users] change to lua module.cpp

2012-06-30 Thread John Labenski
On Sun, Nov 21, 2010 at 8:06 AM, Andre Arpin ar...@kingston.net wrote: Hi After restarting the chnage does not work you have to do it explicitly which is a bind. This is ridiculous and probably a bug in system 7. // Override the base class virtual functions bool wxLuaModuleApp::OnInit()

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread John Labenski
Ok... lets start fresh and not try to debug the old stuff. Download 2.8.12.1 and try it. I have tested with luasocket-2.0.2-lua-5.1.2-Win32-vc8.zip downloaded from Lua binaries and it works. This is how I did it, put luasocket's bin/ mime/ socket/ dirs as subdirs of the wxLua/bin dir (or

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread Paul K
Hi John, Download 2.8.12.1 and try it. I have tested with luasocket-2.0.2-lua-5.1.2-Win32-vc8.zip downloaded from Lua binaries and it works. This is huge progress; very close to where I'd like to be. I got the application working with these binaries (including luasocket) and almost all the

Re: [wxlua-users] Preliminary wxLua Binaries for 2.8.12 for MSW

2012-06-30 Thread Paul K
Hi John, On that coroutine check; it seems like it is the result of this commit, which specifically added this functionality: http://wxlua.cvs.sourceforge.net/viewvc/wxlua/wxLua/modules/wxlua/src/wxlcallb.cpp?r1=1.62r2=1.63 I cannot speak to the reasoning behind this (I read the description, but