matter which button I pressed. Any
ideas how to solve this problem?
thx + cu
rasca
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Devel@XFree86.Org
for libSDL to add XInput would be nice.
Or may be someone has a *realy* simple sample code how to use
XInput.
My fault was to think that the XDeviceButtonPressedEvent
is send like a normal XButtonPressedEvent (e.g. fetched by
XNextEvent (). But it's just a normal XButtonPressedEvent..
cu
rasca
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