Oops, here is an updated diff:
http://users.ox.ac.uk/~newc2303/gpupatch2.txt
On Wed, 15 Dec 2004 09:07:52 -0800, Christopher Stone
[EMAIL PROTECTED] wrote:
This is a bad patch, it is full of indenting changes. It is much
better to sumbit whitespace changes as a separate patch.
On Wed, 15
Ok, I overestimated the size of the lookup texture. I've now
implemented the hq2x algorithm and it runs at a pretty favourable
frame rate.
Are the developers interested in merging this? If so, which version of
xmame would you like me to diff against?
On Wed, 15 Dec 2004 15:01:47 +, Matthew
Is this for nvidea cards only or should this also work on ATI cards?
I used the ARB extensions so it should work on all cards supporting
fragment programs.
About the effects in opengl mode, could you make it work like the Xv
driver? (-video-mode 1) This one uses for example scale2x or scale3x