Adam Hi,

In case you've missed this - you can also try the CMake version at
https://github.com/mindw/xz . It has all utilities ported as well.

Please note that it is a very bad idea to mix runtimes on Windows -
http://blogs.msdn.com/b/oldnewthing/archive/2014/04/11/10516280.aspx .

-g
-gabi


On Thu, May 28, 2015 at 5:37 PM, Adam Walling <adam.wall...@gmail.com> wrote:
> On Tue, May 26, 2015 at 2:57 PM, Lasse Collin <lasse.col...@tukaani.org> 
> wrote:
>> On 2015-05-22 Adam Walling wrote:
>>> This is a minimal solution and two project files which allow liblzma
>>> to be built with MSVC2013. I did not attempt to include any tools or
>>> tests, or address any warnings. However, it is functional, so I would
>>> like to share this as an alternative to the 'Fairly Complete'
>>> solution / project.
>>>
>>> This does not require any changes to the code itself, just adding the
>>> files within the /windows subdirectory is enough.
>>>
>>> liblzma.vcxproj builds the static library
>>> liblzma_dll.vcxproj builds a dll
>>
>> Thanks! This could be a good start since I still think that liblzma is
>> the important part of XZ Utils to get working with MSVC. xz.exe can wait
>> a little longer.
>>
>> There are a few extra files in the build:
>>
>>   - Of the tuklib_*.c files, liblzma only needs tuklib_physmem.c and
>>     tuklib_cpucores.c.
>>
>>   - rangecoder/price_tablegen.c must not be included. It's a standalone
>>     tool to generate price_table.c.
>
> Removed, thanks!
>
>>
>> It's nice to see that you got liblzma_w32res.rc to build as is. In the
>> other thread there were problems with the resource files and using CMake
>> was considered, but clearly it's not needed at least for liblzma DLL.
>>
>> Seems that the DLL file becomes liblzma_dll.dll. I wonder if that is a
>> good thing. As I understand this, the MSVC-built liblzma DLL should be
>> compatible with the DLL built with MinGW-w64 so naming it just
>> liblzma.dll should be more convenient, but perhaps I'm missing
>> something.
>
> Now using liblzma.dll target path as it should.
>
>>
>> With the above issues fixed, I could like to commit the project files
>> and include them in XZ Utils 5.2.2. This doesn't make the other MSVC
>> thread deprecated yet: I should fix a few more warnings, and perhaps
>> xz.exe could be made MSVC compatible some day too.
>
> Everything is updated at https://github.com/adzm/xz_win now
>
> You can also grab them directly at http://adzm.net/xz_win/
>
> including a patch that fixes all warnings in MSVC2013 when building:
>
> http://adzm.net/xz_win/msvc2013_warnings.patch
>
>>
>> --
>> Lasse Collin  |  IRC: Larhzu @ IRCnet & Freenode
>>
>
>
>
> --
>
> - Adam D. Walling
>

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