Re: [gentoo-user] Re: To all IPv6-slackers among the Gentoo community

2019-11-28 Thread Ralph Seichter
* Walter Dnes: > Look Ma, we have a form of IPV6 NAT (Ducks back into foxhole before > incoming artillery barrage from IPV6 purists). Hehe. ;-) That's both provocative and wrong. An IPv6 router can, at a glance, decide if a packet needs to be handled locally or pushed out. No need f

Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Iain Buchanan
games > just won't run. > > Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chromium, > Liquid Wars just don't start. Here is the outputs. It's a long shot, but are you in the games group? HTH, -- Iain Buchanan The primary requisite for any new tax l

Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Gyuszk
these games just won't run. Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chromium, Liquid Wars just don't start. Here is the outputs. It's a long shot, but are you in the games group? HTH, Of course. Without being in games group, I just won't be a

Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Mark Knecht
ents. It is running > with stable ebuilds (except of some ebuilds like monodevelop). > > > I've emerged some games too, and thats my problem. Most of these games > just won't run. > > > > > > Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chro

Re: [gentoo-user] Re: To all IPv6-slackers among the Gentoo community

2019-11-28 Thread Walter Dnes
(Ducks back into foxhole before incoming artillery barrage from IPV6 purists). -- Walter Dnes I don't run "desktop environments"; I run useful applications

RE: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-09 Thread Marzan, Richard non Unisys
> with stable ebuilds (except of some ebuilds like monodevelop). > > > > I've emerged some games too, and thats my problem. Most of these > games > > just won't run. > > > > > > > > Warsow, Wesnoth, Barrage runs without errors, but Openmorta

Re: [gentoo-user] gst-plugins-*

2014-12-23 Thread Canek Peláez Valdés
On Tue, Dec 23, 2014 at 7:34 PM, wrote: > I shamefully had not run a --depclean for a few months. > Today I did and was surprised by the barrage of gst-plugins to be > removed. > > I have not changed any USE flags nor removed any packages. > > The plugins to remove includ

Re: [gentoo-user] gst-plugins-*

2014-12-24 Thread gottlieb
On Tue, Dec 23 2014, Canek Peláez Valdés wrote: > On Tue, Dec 23, 2014 at 7:34 PM, wrote: >> I shamefully had not run a --depclean for a few months. >> Today I did and was surprised by the barrage of gst-plugins to be >> removed. >> >> I have not changed any U

[gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Gyuszk
Dear Gentoo users, I have an amd64 gentoo. It runs up-to-date components. It is running with stable ebuilds (except of some ebuilds like monodevelop). I've emerged some games too, and thats my problem. Most of these games just won't run. Warsow, Wesnoth, Barrage runs without e

[gentoo-user] gst-plugins-*

2014-12-23 Thread gottlieb
I shamefully had not run a --depclean for a few months. Today I did and was surprised by the barrage of gst-plugins to be removed. I have not changed any USE flags nor removed any packages. The plugins to remove include a large bunch where the 0.10.* version is to go but the 1.2.* version is to