Revision: 5029
          http://sourceforge.net/p/smartbody/code/5029
Author:   fengww
Date:     2013-10-14 21:38:53 +0000 (Mon, 14 Oct 2013)
Log Message:
-----------
Fixed deformable model scale issue for CPU rendering. Now the mesh scale is not 
fixed at asset loading and can be adjusted on the fly. Still need to handle the 
scale issue for GPU deformable model and Ogre rendering.

Modified Paths:
--------------
    trunk/core/smartbody/SmartBody/src/sb/SBAssetHandlerCOLLADA.cpp
    trunk/core/smartbody/SmartBody/src/sbm/sbm_deformable_mesh.cpp
    trunk/core/smartbody/SmartBody/src/sbm/sbm_deformable_mesh.h
    trunk/core/smartbody/sbgui/src/FLTKListener.cpp

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