Revision: 5100
          http://sourceforge.net/p/smartbody/code/5100
Author:   fengww
Date:     2013-10-21 23:49:14 +0000 (Mon, 21 Oct 2013)
Log Message:
-----------
Fix some problems with attribute exporting and correctly setting the media 
path. Add an option to set the media path as the current path of the init 
script file. This is useful when exporting the whole scene package into a 
folder. Right now testing ok when exporting the scene created from 
addCharacterDemo.py into a folder.

Still some outstanding issues to figure out :
1. need a good way to eliminate redundant asset loading in the init script 
since a duplicate resource will be created when loading the same asset twice.
2. need to be able to write out the skeleton/motion/mesh directly instead of 
copying files to target folder. This is useful when deformable mesh and 
skeleton were created from auto-rigging
3. more testing on other example scripts for exporint function.

Modified Paths:
--------------
    trunk/core/smartbody/SmartBody/src/sb/SBAttribute.cpp
    trunk/core/smartbody/SmartBody/src/sb/SBCharacter.cpp
    trunk/core/smartbody/SmartBody/src/sb/SBPawn.cpp
    trunk/core/smartbody/SmartBody/src/sb/SBScene.cpp
    trunk/core/smartbody/SmartBody/src/sb/SBScene.h

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