can you look up this userdata in a (factory) shader? something like a color lookup or attribute shader?
From: Alok Gandhi Sent: Wednesday, May 09, 2012 9:28 PM To: softimage@listproc.autodesk.com Subject: Re: is it possible to define object labels? Arnold uses standins, but as a general solution I will put stuff in a user data blob. On 5/9/2012 3:23 PM, pete...@skynet.be wrote: is it possible to define the values an object gets in the “object labels” framebuffer? (and this is stretching it probably, but is it possible to define it on clusters?) I want to produce consistent object labels on assets, that dont change between scenes. I did search around a bit, and it seems it would require custom development - and the best alternative out of the box, is to add vertexcolors. I was hoping for something like adding a custom color property on each object (and cluster ideally), that would be looked up at rendertime. No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1831 / Virus Database: 2090/4557 - Release Date: 10/17/11 Internal Virus Database is out of date.
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