We used an earlier version, probably  v2 for this commercial:

https://vimeo.com/11011342

It worked really well, would definitely recommend..





On 9 June 2012 12:33, Mário Domingos <mdomingos.p...@gmail.com> wrote:

> Yes I agree.
>
> Sent from my iPad
>
> On 09/06/2012, at 12:32, Ciaran Moloney <moloney.cia...@gmail.com> wrote:
>
> The built-in polygonizer isn't so good. The commercial Polygonizer 3 is
> way better...
>
>
>
> On Sat, Jun 9, 2012 at 11:51 AM, Mário Domingos 
> <mdomingos.p...@gmail.com>wrote:
>
>> Well, you should try Micheles's, at least the demo. Its true metaballs,
>> there are some things that I liked. I'm not a polygonizer pro, but I think
>> there are some simple things that are better on MetaballsV3 for simple
>> metaballs, haven't tried it on particles or creating huge meshes, although
>> the smooth result seamed more stable. When you create a metaball the mesh
>> created is the exact size of the control null and you can scale it in
>> different axes for example to deform your metaball. In polygonizer the only
>> way I have found to create a metaball is creating a null and polygonize it,
>> if you scale the null in just one axes nothing happens, and the null is
>> always a different size from the mesh. This is important if you are
>> animating, at least for me it is.
>> And metapaint is great! It simulates a liquid type of motion on the
>> metaballs.
>>
>> I hope Michele continues to update it, its up to us.
>>
>> M
>>
>> Sent from my iPad
>>
>> On 09/06/2012, at 09:07, Christian Keller <chris3...@me.com> wrote:
>>
>> What kind of artifacts ?
>>
>> --
>> christian keller
>> visual effects|direction
>>
>> m +49 179 69 36 248
>> f +49 40 386 835 33
>> chris3...@me.com
>>
>> Am 08.06.2012 um 20:54 schrieb Steven Caron <car...@gmail.com>:
>>
>> yes, just wondering how Michele's is better? i recently did work and the
>> polygonizer had some artifacts close up that i couldn't get rid of
>>
>> On Fri, Jun 8, 2012 at 11:35 AM, Mário Domingos <mdomingos.p...@gmail.com
>> > wrote:
>>
>>> Are you talking about Polygoniz
>>>
>>> On Fri, Jun 8, 2012 at 7:33 PM, Steven Caron <car...@gmail.com> wrote:
>>>
>>>> more real than the built in one?
>>>>
>>>> On Fri, Jun 8, 2012 at 11:28 AM, Mário Domingos <
>>>> mdomingos.p...@gmail.com> wrote:
>>>>
>>>>> Great plug, a real metaballs system.
>>>>>
>>>>> https://vimeo.com/43686944
>>>>>
>>>>> Mário
>>>>>
>>>>
>>>>
>>>
>>
>

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