Just a stab in the dark - checked for continuous rotations?

S.
_____________________________
Sandy Sutherland
Technical Supervisor
sandy.sutherl...@triggerfish.co.za
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________________________________________
From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Chris Johnson 
[chr...@topixfx.com]
Sent: 12 June 2012 17:43
To: softimage@listproc.autodesk.com
Subject: Gear rig problem - joint spinning at render time

We're getting spinning joints at render time? Scrub back and forth in
the editor and it's fine. However when you do a play blast or a render
the arms and legs geo spin on themselves. I've fixed this in the past by
caching the geo. Just wonder if there's a better fix? More permanent?
Anyone else experience this?

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