Just a stab in the dark - checked for continuous rotations? S. _____________________________ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _____________________________
________________________________________ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Chris Johnson [chr...@topixfx.com] Sent: 12 June 2012 17:43 To: softimage@listproc.autodesk.com Subject: Gear rig problem - joint spinning at render time We're getting spinning joints at render time? Scrub back and forth in the editor and it's fine. However when you do a play blast or a render the arms and legs geo spin on themselves. I've fixed this in the past by caching the geo. Just wonder if there's a better fix? More permanent? Anyone else experience this?